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23 HEXA Matrix

已根據 MapleStory M Official News 核驗
23 HEXA Matrix

摘要

“23 HEXA Matrix” is an official guide from MapleStory M Official News on 2025-12-30. Its canonical Nexon thread and publication metadata are retained for source-backed verification.

正文

 

Unleash your true potential with the HEXA Matrix!

Enhance your existing skills and stats, and acquire new 6th Job skills through the HEXA Matrix system to enjoy diverse gameplay.

 

 

HEXA Matrix

 

01. What is the HEXA Matrix?

- Available after completing the VI Quest, the HEXA Matrix is a new system to manage new Skill Nodes from the 6th Job.

- Activate HEXA Skill Nodes to enhance your current skills, as well as obtain new, more powerful ones.

- Activate and unlock HEXA Stat Nodes to enhance your character’s stats.

 

02. How to Use the HEXA Matrix

- After a Lv. 250 or higher character completes the VI Quest, they can access the HEXA Matrix via [Skills] or [Menu] > [HEXA Matrix].

- The HEXA Core consists of HEXA Skill Nodes and HEXA Stat Nodes, and you can manage it through each tab.

 

 

HEXA Skill Matrix
 

▶ The HEXA Skill Matrix features four types of HEXA Nodes, each distinguished by its color: Skill Node, Mastery Node, Boost Node, and Common Node.

▶ All Skill Nodes can be enhanced to Rank 30.

 

01. Types of HEXA Skill Matrix

▶ Skill Node

- Activate your 6th Job skills

- Enhancing a skill increases its stats, and bonus stats are granted at certain levels.

 

▶ Mastery Node

- Enhances or replaces your 1st – 4th Job skills.

- To activate, you must first enhance a specific 4th Job skill to certain rank. Upon activation, this will transform each class’s key skills into a new ability, which can be further enhanced to boost its stats.

 

▶ Boost Node

- Boosts 5th Job skills upon activation.

- Activates when a specific 5th Job skill reaches a certain enhancement level. After activation, enhancing it further boosts the Final Damage of a designated class skill.S

 

▶ Common Node

- Activate to acquire a special skill available to every class.

 

02. HEXA Skill Node Activation

▶ Initially, only one Skill Node in the HEXA Matrix is active. The rest are inactive. (Padlocked nodes will be available in future updates.)

▶ Inactive cores must be activated first to enable enhancement.

▶ Select an equipped core to view its type, level, and enhancement cost on the right.

 

03. HEXA Skill Node Enhancement

- When you have sufficient materials (Sol Erda, Sol Erda Fragment), tap the [Enhance] button on the bottom right to proceed.

 

 

HEXA Stat Node
 

▶ In the HEXA Stat menu, you can select and enhance three stats for each Stat Node: one Main Stat and two Secondary Stats.

▶ A HEXA Stat Core can be enhanced up to Lv. 20, while each individual stat has a maximum level of 10.

▶ You can also use presets for your HEXA Stats.

While presets share the same selected stat types, their enhancement levels are applied separately.


01. HEXA Stat Node Selection & Activation

▶ From the HEXA Stat tab, select an inactive core and tap the [Activate] button to choose one Main Stat and two Secondary Stats for it.

(Note: The same stat cannot be selected more than once per core.)

 

▶ Each stat can be selected only once as a Main Stat, and up to twice as a Secondary Stat across all nodes.

Example 1 (Main Stat): If you select "Max Damage" as the Main Stat on node #1, you cannot select it as a Main Stat for any other node.

Example 2 (Secondary Stat): If you select "Crit DMG" as a Secondary Stat on Core #1 and Core #2, it has reached its limit and cannot be selected as a Secondary Stat again.

Clarification: Even after selecting "Max Damage" as a Main Stat, you can still select it as a Secondary Stat (up to two times) in the other nodes because the two counts are separate.

 

02. HEXA Stat Enhancement:

Stats can be enhanced using Sol Erda Fragments.

When enhancing HEXA Stats, one of the three selected stats will be upgraded based on its respective probability.

 

03. Changing HEXA Stat

Even after a HEXA Stat Node is activated, you can change or reset its enhancement progress.

- Change HEXA Stat: Costs 100,000,000 Meso (Stat Levels are maintained.)

- Reset HEXA Stat: Costs 10,000,000 Meso (All State Levels will be reset, and the Sol Erda Fragments used will not be returned.)

 

04. HEXA Stat Detailed Info

* Main Stats

Level

PHY/MAG ATK

PHY/MAG DMG

Crit DMG

Max DMG

Final DMG

DEF Ignore Rate (%)

1

350

1.9%

1.8%

10,000,000

1.2%

1.0%

2

500

2.7%

2.6%

20,000,000

1.7%

1.4%

3

700

3.8%

3.6%

30,000,000

2.4%

2.0%

4

900

4.9%

4.6%

45,000,000

3.1%

2.6%

5

1100

6.0%

5.6%

60,000,000

3.8%

3.2%

6

1400

7.6%

7.1%

75,000,000

4.8%

4.1%

7

1700

9.2%

8.6%

95,000,000

5.8%

5.0%

8

2200

11.9%

11.1%

125,000,000

7.5%

6.5%

9

2700

14.6%

13.6%

180,000,000

9.2%

8.0%

10

3400

18.4%

17.1%

250,000,000

11.6%

10.1%

 

* Additional Stats

Level

PHY/MAG ATK

PHY/MAG DMG

Crit DMG

Max DMG

Final DMG

DEF Ignore Rate (%)

1

175

1.0%

0.9%

5,000,000

0.600%

0.5%

2

250

1.4%

1.3%

10,000,000

0.900%

0.7%

3

350

1.9%

1.8%

15,000,000

1.200%

1.0%

4

450

2.5%

2.3%

22,500,000

1.600%

1.3%

5

550

3.0%

2.8%

30,000,000

1.900%

1.6%

6

700

3.8%

3.6%

37,500,000

2.400%

2.1%

7

850

4.6%

4.3%

47,500,000

2.900%

2.5%

8

1100

6.0%

5.6%

62,500,000

3.800%

3.3%

9

1350

7.3%

6.8%

90,000,000

4.600%

4.0%

10

1700

9.2%

8.6%

125,000,000

5.800%

5.1%

 

 

HEXA Matrix Major Items

 

01. Sol Erda

- Used to activate/enhance HEXA Skill Nodes and activate HEXA Stats. (Character-bound)

- You can obtain Sol Erda by collecting Sol Erda Energy, and you can hold a maximum of 20 Sol Erda per character.


02. Sol Erda Energy

- You can collect Sol Erda Energy by hunting in Authentic Force fields or by defeating designated boss monsters.
- For every 1000 Sol Erda Energy you collect, you will automatically obtain 1 Sol Erda, and no more can be obtained once you reach the maximum 20 cap.

 

03. Sol Erda Fragments

- Used to activate/enhance HEXA Skill Nodes and HEXA Stat Nodes.

- Sol Erda Fragments can be obtained by hunting in Authentic Force fields or by defeating designated boss monsters.

- The dropped Sol Erda Fragments from the boss monsters can be traded once, while Sol Erda Fragments dropped from field monsters cannot be exchanged.

 

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