MapleStory MGLB๐ 01.14/15 Patch Notes Pt.1 (Hexa Matrix, New Equipment: Sacred Symbol, New Sacred Power Region: Cetera)

ๆ่ฆ
โ๐ 01.14/15 Patch Notes Pt.1 (Hexa Matrix, New Equipment: Sacred Symbol, New Sacred Power Region: Cetera)โ is an official patch note from MapleStory M Official News on 2026-01-14. Its canonical Nexon thread and publication metadata are retained for source-backed verification.
ๆญฃๆ

[New Content]
1. HEXA Matrix
1. What is the HEXA Matrix?
- It's a new Skill Node system that unlocks after โ ฅ quests are completed.
- You can activate HEXA skills and enhance them.
- You can activate HEXA stats and enhance your character's stats.
โถ VI Quest
- You can proceed with the VI quest once your character reaches Lv.250.
- You can proceed with โ[โ
ฅ] An Erda That Didn't Exist Beforeโ after finishing โ[V] Awakening a New Powerโ quest.
- Origin Skill Node will be activated once you finish all VI quests.
- VI quest consists of the following quests:
| Quest |
| [โ ฅ] An Erda That Didn't Exist Before |
| [โ ฅ] Goddess Inside Erda |
| [โ ฅ] The Faint Voice |
| [โ ฅ] Whose Voice Is It? |
| [โ ฅ] Collect the Vanishing Journey Symbol |
| [โ ฅ] Collect the Chu Chu Island Symbol |
| [โ ฅ] Collect the Lachelein Symbol |
| [โ ฅ] Collect the Arcana Symbol |
| [โ ฅ] Collect the Morass Symbol |
| [โ ฅ] Collect the Esfera Symbol |
| [โ ฅ] A New Age |
| [โ ฅ] A New Power |
โถ V Quest Theme Reward Added
- The following theme rewards can now be obtained after completing all V quests.
| Reward | Qty. | Expiry | |
|
| Arcane River's Nodestone | 5 | Permanent |
- Upon usage, you can receive 1 Node according to your job.
- Reward cannot be stored or moved through Storage and cannot be traded at the Trade Station.
โถ VI Quest Theme Reward
- The following theme rewards can be obtained after completing all VI quests.
| Reward | Qty. | Expiry | |
|
| Dense Sol Erda Energy | 1 | Permanent |
- Upon usage, 500 Sol Erda Energy will be charged.
- Reward cannot be stored or moved through Storage and cannot be traded at the Trade Station.
2. How to use HEXA Matrix
- You can use it by going to [Skills] or [Menu] > [HEXA Matrix] with a Lv. 250+ character that completed VI quests.
- Completing all VI quests will activate Origin Skill Nodes.
- HEXA Nodes are composed of HEXA Skills and HEXA Stats, and you can manage Nodes from each tab.
- HEXA Nodes can be activated and enhanced by using Sol Erda and Sol Erda Fragments.
- Sol Erda and Sol Erda Fragments can be obtained via boss content and Sacred Power Field battles.
2. HEXA Matrix Skills
1. HEXA Skill Nodes
- There are four types of HEXA Skill Nodes depending on their characteristics: Skill Nodes, Mastery Nodes, Boost Nodes, and Common Nodes, which are colored differently based on their type.

2. HEXA Skill Node characteristics by type
- They can be used from the HEXA Skills tab within the HEXA Matrix menu.
- HEXA Skill Nodes can be enhanced up to Lv. 30, and enhancing a node increases the level of the skill activated by that node.
- Mastery Nodes and Boost Nodes can be activated when the node of the skill being enhanced has been enhanced to at least a certain value. If you fail to meet their activation requirements because you unequipped or extracted an equipped node, the HEXA Skill Node will be deactivated, and the corresponding HEXA Skill will be unavailable.
| Node Type | Node Description |
| Skill Node | When activated, you gain a new skill. |
| Mastery Node | When activated, 4th Job Skills or below are replaced or enhanced. |
| Boost Node | When activated, 5th Job Skills can be enhanced. |
| Common Node | When activated, you obtain a skill that is shared by all jobs. |
* For more details on Skill Nodes and job-specific skill information, see [HEXA Skills] below.
3. HEXA Skill Node activation
- When you first enter HEXA Matrix, only 1 type of Skill Node is activated. The rest of the Nodes are all deactivated. (Nodes locked with a lock icon will be updated later.)
- After activating a deactivated Node, you can then enhance that Node.
- When you tap an equipped Node, you can view the Node type/level/enhancement costs on the right side of the screen.
4. HEXA Skill Node enhancement
- If you have enough materials (Sol Erda, Sol Erda Fragments) required for enhancement, you can enhance Nodes via the [Enhance] button at the bottom right.

* You can find details on Sol Erda and Sol Erda Fragments in [Sol Erda, Sol Erda Fragments] below.
5. HEXA Skills
โถ Skill Nodes - Origin Skills
- The first Origin Skill for all jobs has been added.
- You can acquire and enhance new Origin Skills based on your Skill Node level.
- Origin Skills all have the same cooldown and effects, as shown below.
| Origin Skill Common Effects | Effect Description |
| Absolute Stun | [Absolute Stun] Immediately upon casting the skill, enemies in a large area are immobilized for a period of time. |
| Additional Effects Upon Reaching Skill Levels | [Additional Effects upon Reaching Skill Levels] When you reach skill levels 10, 20, and 30, Additional DEF Ignore Rate and Additional Boss ATK will apply. |
| Ignore Damage Reflect | Origin Skills are not affected by Damage Reflect, and you gain invincibility against all attacks while casting the skill. (This only applies during your skill casting motion, and once your motion ends, the effect ends immediately, regardless of the skill's visual effects.) |
| Other | * When casting Origin Skills, Effect Transparency does not apply to their visual effects. However, certain visual effects that activate when you press the skill button or when the buff duration ends adhere to your Effect Transparency settings. |
โถ Mastery Node โ Mastery Skills
- Mastery Skills for all jobs have been added.
- Depending on your Mastery Node level, one or more of your existing skills that are 4th job or lower will be enhanced or gain additional effects. For some jobs, new skills are added.
โถ Boost Node
- Boost Nodes have been added for all jobs.
- HEXA Matrix's Boost Nodes increase the Final DMG of damage dealt by existing V Skills, or they grant additional effects like enhanced buff duration, Final DMG during buffs, and Final DMG from passive effects, etc., based on the Boost Node's level.
- Certain Boost Nodes grant 2 or more effects.
- Boost Nodes are divided into [Increase Per Level] effects and [Additional Effect Upon Reaching Lv. 1/10/20/30]. Certain effects are only applied as [Additional Effects Upon Reaching Certain Levels].
6. HEXA Skills per Job
โถ Dark Knight
| Type | Skill Name | Skill Description |
| Origin |
Dead Space | Throw a spear imbued with a condensed dark energy of death, dealing continuous damage to enemies in a large area. Then immediately deliver a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Gungnir's Descent | Throws a mythical spear that damages enemies in front of you. |
| Boost Node | Spear of Darkness | Final DMG Increase |
| Radiant Evil | Final DMG Increase | |
| Calamitous Cyclone | Final DMG Increase | |
| Darkness Aura | Final DMG Increase |
โถ Hero
| Type | Skill Name | Skill Description |
| Origin |
Spirit Calibur | [Sword Skill] The sword and soul act as one to cut down their enemies, dealing continuous damage to enemies in a large area. Then immediately deliver a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Raging Blow | [Sword Skill] Delivers a single furious strike to deal damage to enemies in front. |
| Boost Node | Burning Soul Blade | Final DMG Increase |
| Worldreaver | Final DMG Increase | |
| Instinctual Combo | Final DMG Increase | |
| Sword Illusion | Final DMG Increase |
โถ Paladin
| Type | Skill Name | Skill Description |
| Origin |
Sacred Bastion | Unleash a blast of radiance with the Holy Knight, dealing continuous damage to enemies in a large area. Then immediately deliver a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Blast | [Holy Power Skill] Uses the holy power of a Knight of Light to deal damage to enemies in front of you. |
| Mastery |
HEXA Divine Judgment | Attacking with Blaster stacks a Divine Brand debuff on an enemy. Stacks up to 3 times. Attacking an enemy with 3 stacks will remove the debuffs to deal additional damage. HEXA Divine Judgment is not affected by Damage Reflect. |
| Boost Node | Divine Echo | Buff Duration Increase |
| Hammers of the Righteous | Final DMG Increase | |
| Grand Guardian | Final DMG Increase | |
| Mighty Mjolnir | Final DMG Increase |
โถ Night Lord
| Type | Skill Name | Skill Description |
| Origin |
Life and Death | Traps enemies within a prison of frozen time, dealing continuous damage to enemies in a large area. Then immediately deals a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Quad Star | Unleash throwing stars continuously to deal damage to a single enemy. If there is a boss within range, it will prioritize that boss. |
| Boost Node | Throwing Star Barrage | Buff Duration Increase |
| Shurrikane | Final DMG Increase | |
| Dark Lord's Omen | Final DMG Increase | |
| Throw Blasting | Final DMG Increase |
โถ Shadower
| Type | Skill Name | Skill Description |
| Origin |
Cleaver | Inflicts a stealthy and swift blow, dealing continuous damage to enemies in a large area. Then immediately deals a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Assassinate | Deals a darkness-fueled strike to enemies in front of you. Tap the skill again to activate Final Blow and deal more damage. |
| Mastery |
HEXA Pulverize | Deal a destructive strike exploiting your enemy's weakness to deal damage to enemies in the front. HEXA Pulverize - Final Blow is not affected by the Enhanced Blood Money effect. |
| Boost Node | Shadow Assault | Final DMG Increase |
| Trickblade | Final DMG Increase | |
| Sonic Blow | Final DMG Increase | |
| Slash Shadow Formation | Final DMG Increase |
โถ Dual Blade
| Type | Skill Name | Skill Description |
| Origin |
Karma Blade | The God of Hellfire descends into your sword, dealing continuous damage to enemies in a large area. Then immediately deals a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Phantom Blow | Uses the Secret Garden's hidden rage technique to deal damage to enemies in front of you. |
| Boost Node | Blade Tempest | Final DMG Increase |
| Blades of Destiny | Final DMG Increase | |
| Blade Tornado | Final DMG Increase | |
| Haunted Edge | Final DMG Increase |
โถ Bishop
| Type | Skill Name | Skill Description |
| Origin |
Holy Advent | Summons archangels down from the heavens to deal continuous damage to enemies in a large area. Then immediately deals a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Angel Ray | Fire off a holy sword to deal damage to a target enemy and temporarily inflict a debuff to reduce their Crit RES. Stacks up to 5 times. In addition, restores HP to you and nearby party members or allies. If there is a boss within range, it will prioritize that boss. |
| Boost Node | Benediction | [Passive] Final DMG Increase |
| Angel of Balance | Final DMG Increase | |
| Peacemaker | Final DMG Increase | |
| Divine Punishment | Final DMG Increase |
โถ Arch Mage (Ice/Lightning)
| Type | Skill Name | Skill Description |
| Origin |
Frozen Lightning | Forms arctic tundra streaked with lightning, dealing continuous damage to enemies in a large area. Then it immediately deals a final blow to deliver additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Chain Lightning | [Thunder Skill] Unleashes an electric current to deal massive damage and stun a single enemy. If other enemies are near the target, the electric current moves to them, dealing chain damage and stunning them. The current dissipates after making the maximum number of chain attacks. |
| Boost Node | Ice Age | Final DMG Increase |
| Bolt Barrage | Final DMG Increase | |
| Spirit of Snow | Final DMG Increase | |
| Jupiter Thunder | Final DMG Increase |
โถ Arch Mage (Fire/Poison)
| Type | Skill Name | Skill Description |
| Origin |
Infernal Venom | Unleash the power of fire and poison, dealing continuous damage to enemies in a large area. Then immediately deliver a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Flame Sweep | [Fire Skill] Use intense flames to damage and stun enemies in front of you and inflict a continuous damage debuff. Continuous damage ignores Damage Reflect and cannot decrease monsters' HP below 1. |
| Boost Node | DoT Punisher | Final DMG Increase |
| Poison Nova | Final DMG Increase | |
| Elemental Fury | Final DMG Increase | |
| Poison Chain | Final DMG Increase |
โถ Bow Master
| Type | Skill Name | Skill Description |
| Origin |
Ascendant Shadow | Unleash a barrage of countless arrows that blot out the sun, dealing continuous damage to enemies in a large area. Then immediately deliver a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Hurricane | Hold down the skill button to unleash a storm of arrows, continuously dealing damage to enemies in front. |
| Boost Node | Storm of Arrows | Final DMG Increase |
| Inhuman Speed | Final DMG Increase | |
| Quiver Barrage | Final DMG Increase | |
| Silhouette Mirage | Final DMG Increase |
โถ Marksman
| Type | Skill Name | Skill Description |
| Origin |
Final Aim | With extremely precise marksmanship, unleash a barrage of powerful arrows, dealing continuous damage to enemies in a large area. Then immediately deliver a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Snipe | Fire a sniping arrow to deal massive damage to a single enemy and temporarily inflict the Double Tap debuff. If there is a boss within range, it will prioritize that boss. |
| Mastery |
HEXA Empowered Snipe | Upon casting HEXA Snipe, enhance the next cast HEXA Snipe to HEXA Empowered Snipe. |
| Mastery |
Ultimate Snipe | After firing 3 HEXA Snipes including HEXA Empowered Snipe, the next HEXA Snipe is enhanced into HEXA Ultimate Snipe. |
| Boost Node | Perfect Shot | Final DMG Increase |
| Split Shot | Final DMG Increase | |
| Surge Bolt | Final DMG Increase | |
| Repeating Crossbow | Final DMG Increase |
โถ Pathfinder
| Type | Skill Name | Skill Description |
| Origin |
Forsaken Relic | Unleash a barrage arrows that are fully possessed by the curse of the relic, dealing continuous damage to enemies in a large area. Then immediately deliver a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Cardinal Burst | [Cardinal Force Skill] Fire an explosive arrow to deal damage to the target and nearby enemies. If there is a boss within range, it will prioritize that boss. If there are no targets within range, the arrow will explode after moving the maximum distance. |
| Mastery |
HEXA Bountiful Burst | When Cardinal Deluge is used while the Relic is a Burst Emblem, a magic arrow is fired based on the indicated probabilities, dealing damage to the target and nearby enemies. A magic arrow can be fired up to 2 times and magic arrows are not spawned if there are no targets within range. |
| Boost Node | Nova Blast | Final DMG Increase |
| Raven Tempest | Final DMG Increase | |
| Obsidian Barrier | Buff Duration Increase | |
| Relic Unbound | Final DMG Increase |
โถ Corsair
| Type | Skill Name | Skill Description |
| Origin |
The Dreadnought | Unleash a barrage from the massive ship, dealing continuous damage to enemies in a large area. Then immediately deliver a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Rapid Fire | Hold down the skill button to quickly shoot bullets, continuously dealing damage to enemies in front. If there is a boss within range, it will prioritize that boss. |
| Boost Node | Bullet Barrage | Final DMG Increase |
| Target Lock | Final DMG Increase | |
| Nautilus Assault | Final DMG Increase | |
| Death Trigger | Final DMG Increase |
โถ Buccaneer
| Type | Skill Name | Skill Description |
| Origin |
Unleash Neptunus | Awakens Neptunus, the sea serpent lurking beneath the abyssal sea, dealing continuous damage to enemies in a large area. Then immediately delivers a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Octopunch | [Fighting Skill - Octopunch] Rains blows to deal damage to enemies in front of you. |
| Boost Node | Lightning Form | Final DMG Increase |
| Lord of the Deep | Final DMG Increase | |
| Serpent Vortex | Final DMG Increase | |
| Howling Fist | Final DMG Increase |
โถ Cannoneer
| Type | Skill Name | Skill Description |
| Origin |
Super Cannon Explosion | Fire a massive cannon that devastates the area, dealing continuous damage to enemies in a large area. Then immediately deliver a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Cannon Barrage | Fire a piercing cannon shell that deals massive damage to enemies in the path. Additional Crit Rate is applied to the skill. |
| Boost Node | Cannon of Mass Destruction | Final DMG Increase |
| The Nuclear Option | Final DMG Increase | |
| Monkey Business | Final DMG Increase | |
| Poolmaker | Final DMG Increase |
โถ Dawn Warrior
| Type | Skill Name | Skill Description |
| Origin |
Astral Blitz | Slice through intangible space with a soul-forged blade, unleashing a primordial explosion, dealing continuous damage to enemies in a large area. Then immediately deliver a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Solar Slash | [Solar] Deal damage to enemies in front of you with swordsmanship that could cleave the sun. |
| Mastery |
HEXA Luna Divide | [Luna] Deal damage to nearby enemies by cutting to sharp moon fragments with swordsmanship. |
| Boost Node | Cosmos | Final DMG Increase |
| Rift of Damnation | Final DMG Increase | |
| Soul Eclipse | Final DMG Increase | |
| Flare Slash | Final DMG Increase |
โถ Night Walker
| Type | Skill Name | Skill Description |
| Origin |
Silence | The power of infinite darkness inflicts a terrifying silence, dealing continuous damage to enemies in a large area. Then it immediately deals a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Quintuple Star | Unleash throwing stars continuously to deal damage to a single enemy. The last throwing star contains a dark energy that deals higher damage. If there is a boss within range, it will prioritize that boss. |
| Boost Node | Shadow Spear | Final DMG Increase |
| Greater Dark Servant | Buff Duration Increase | |
| Shadow Bite | Final DMG Increase | |
| Rapid Throw | Final DMG Increase |
โถ Blaze Wizard
| Type | Skill Name | Skill Description |
| Origin |
Eternity | Manifests the phoenix that leads living things to their deaths, dealing continuous damage to enemies in a large area. Then immediately delivers a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Orbital Flame | [Skill Usage Condition] By default, HEXA Orbital Flame is cast if Blazing Lion is summoned with Fires of Creation. When Flame Fox is summoned, HEXA Orbital Flame - Fox is cast. |
| Boost Node | Orbital Inferno | Final DMG Increase |
| Savage Flame | Final DMG Increase | |
| Inferno Sphere | Final DMG Increase | |
| Salamander Mischief | Final DMG Increase |
โถ Wind Archer
| Type | Skill Name | Skill Description |
| Origin |
Mistral Spring | Stirs up the spirit energy imbued in the emerald, dealing continuous damage to enemies in a large area. Then immediately delivers a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Song of Heaven | Hold the skill to unleash whistling arrows, dealing continuous damage to enemies in front of you. |
| Boost Node | Howling Gale | Final DMG Increase |
| Merciless Winds | Final DMG Increase | |
| Gale Barrier | Final DMG Increase Element Number Increase During Buff | |
| Vortex Sphere | Final DMG Increase |
โถ Thunder Breaker
| Type | Skill Name | Skill Description |
| Origin |
Thunder Wall Sea Wave | Pummels foes with a fist of lightning that splits the seas, dealing continuous damage to enemies in a large area. Then immediately delivers a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Annihilate | Draw the power of lightning to deal damage to enemies in front of you. Annihilate does not activate a Lightning Buff. Can be chained with all skills except for Thunder and Annihilate. |
| Boost Node | Lightning Cascade | Final DMG Increase |
| Shark Torpedo | Final DMG Increase | |
| Lightning God Spear Strike | Final DMG Increase | |
| Lightning Spear Multistrike | Final DMG Increase |
โถ Aran
| Type | Skill Name | Skill Description |
| Origin |
Adrenaline Surge | Channels a relentless fighting spirit through an awakened strike, dealing continuous damage to enemies in a large area. Then immediately delivers a final strike to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Beyond Blade | Tap the skill button repeatedly to draw out Maha and Aran's maximum potential and deal damage to enemies in front of you. HEXA Beyond Blade is cast 3 times in a row. |
| Boost Node | Maha's Fury | Final DMG Increase |
| Maha's Carnage | Final DMG Increase | |
| Fenrir Crash | Final DMG Increase | |
| Blizzard Tempest | Final DMG Increase |
โถ Phantom
| Type | Skill Name | Skill Description |
| Origin |
Defying Fate | Actualizes the willpower that strikes back against fate itself, dealing continuous damage to enemies in a large area. Then immediately delivers a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Tempest | Tap the skill button to summon a storm of cards to deal continuous damage to nearby enemies. Using the skill applies special Push Prevention and an Abnormal Status RES effect and decreases HP-Scaled Attack DMG when attacked. |
| Boost Node | Luck of the Draw | Final DMG Increase |
| Ace in the Hole | Final DMG Increase | |
| Phantom's Mark | Final DMG Increase | |
| Rift Break | Final DMG Increase |
โถ Evan
| Type | Skill Name | Skill Description |
| Origin |
Zodiac Burst | The resonance of the stars creates a giant constellation, dealing continuous damage to enemies in a large area. Then immediately delivers a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Mana Burst | Detonate condensed mana to deal damage to enemies. |
| Boost Node | Elemental Barrage | Final DMG Increase |
| Dragon Slam | Final DMG Increase | |
| Elemental Radiance | Final DMG Increase | |
| Spiral of Mana | Final DMG Increase |
โถ Luminous
| Type | Skill Name | Skill Description |
| Origin |
Harmonic Paradox | Tap the skill button to pour out condensed light and darkness alongside an entity of harmonious balance, dealing continuous damage to enemies in front. Immediately upon casting, you enter the Equilibrium state that comes from the Equalize effect. If you're already in the Equilibrium state, the Equilibrium buff duration increases by 15 seconds. |
| Mastery |
HEXA Ender | Wield a sword of light and darkness to deal damage to a single target as well as nearby enemies. |
| Boost Node | Gate of Light | Final DMG Increase |
| Aether Conduit | Final DMG Increase | |
| Baptism of Light and Darkness | Final DMG Increase | |
| Liberation Orb | Final DMG Increase |
โถ Mercedes
| Type | Skill Name | Skill Description |
| Origin |
Unfading Glory | Unleashes a great ruler's spirit and the power of destiny, dealing continuous damage to enemies in a large area. Then immediately delivers a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Ishtar's Ring | Hold the skill down to borrow the power of Ishtar, a legendary weapon, and to fire piercing arrows, dealing continuous damage to enemies in their path. |
| Boost Node | Spirit of Elluel | Final DMG Increase |
| Sylvidia's Flight | Final DMG Increase | |
| Irkalla's Wrath | Final DMG Increase | |
| Royal Knights | Final DMG Increase |
โถ Shade
| Type | Skill Name | Skill Description |
| Origin |
Advent of the Fox | Awakens the full martial arts potential of the Fox God, dealing continuous damage to enemies in a large area. Then immediately delivers a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Spirit Claw | Summon a wind spirit to attack enemies in front of you. |
| Boost Node | Spirit Flow | Buff Duration Increase |
| Spiritgate | Final DMG Increase | |
| True Spirit Claw | Final DMG Increase | |
| Smashing Multipunch | Final DMG Increase |
โถ Blaster
| Type | Skill Name | Skill Description |
| Origin |
Final Destroyer | Unleash the extreme firepower of the Arm Cannon, dealing continuous damage to enemies in a large area. Then immediately deliver a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Magnum Punch | Uses the explosive power of the Arm Cannon to deal damage to enemies in front of you. |
| Mastery |
HEXA Double Blast | Strikes with the Arm Cannon to deal damage to enemies in front of you. Attacks two separate times while casting the skill. Upon learning the skill, you can press the Magnum Punch skill repeatedly to use it in succession with Double Blast. |
| Boost Node | Rocket Punch | Final DMG Increase |
| Gatling Punch | Final DMG Increase | |
| Bullet Blast | Final DMG Increase | |
| Afterimage Shock | Final DMG Increase |
โถ Xenon
| Type | Name | Description |
| Origin |
Artificial Evolution | Unleashes bombs simultaneously with Xenoroid's ultimate evolution, dealing continuous damage to enemies in a large area and then immediately deals a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Mecha Purge: Snipe | Aim the sniper rifle to deal damage to a single target as well as nearby enemies. |
| Mastery |
HEXA Mecha Purge: Bombardment | Summons an aerial bomber to deal damage to enemies in a large area. |
| Boost Node | Omega Blaster | Final DMG Increase |
| Core Overload | Final DMG Increase | |
| Hypogram Field: Fusion | Final DMG Increase | |
| Photon Ray | Final DMG Increase |
โถ Battle Mage
| Type | Name | Description |
| Origin |
Crimson Pact | The dark spirit that's completed its bloody pact reveals its true self, dealing continuous damage to enemies in a large area and then immediately deals a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Condemnation | Summons a grim reaper that follows you, collecting souls along the way. Once a set amount of souls are collected, the reaper shows its true form, dealing DMG to enemies in a large area. |
| Boost Node | Aura Scythe | Final DMG Increase |
| Altar of Annihilation | Final DMG Increase | |
| Grim Harvest | Final DMG Increase | |
| Abyssal Lightning | Final DMG Increase |
โถ Wild Hunter
| Type | Name | Description |
| Origin |
Nature's Truth | Unity with the Jaguar causes shockwaves, dealing continuous damage to enemies in a large area and then immediately deals a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Wild Arrow Blast | Hold down the skill button to unleash a storm of arrows, continuously dealing damage to enemies in front. If there is a boss within range, it will prioritize that boss.
|
| Mastery |
HEXA Wild Arrow Blast | Hold down the skill button to unleash a storm of arrows, continuously dealing damage to enemies in front. |
| Boost Node | Jaguar Storm | Buff Duration Increase |
| Primal Fury | Final DMG Increase | |
| Primal Grenade | Final DMG Increase | |
| Wild Arrow Blast Type X | Final DMG Increase |
โถ Mechanic
| Type | Name | Description |
| Origin |
Ground Zero | Unleashes a large-scale missile system maintained by the Resistance, dealing continuous damage to enemies in a large area and then immediately deals a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Heavy Salvo Plus | [Skill Usage Condition] Can be used while mounted on Humanoid Mech. |
| Mastery |
HEXA AP Salvo Plus | [Skill Usage Condition] Can be used while mounted on Tank Mech. |
| Boost Node | Doomsday Device | Final DMG Increase |
| Mobile Missile | Final DMG Increase | |
| Full Metal Barrage | Final DMG Increase | |
| Mecha Carrier | Final DMG Increase |
โถ Demon Slayer
| Type | Name | Description |
| Origin |
Nightmare | The roiling Demon Fury plunges your surroundings into a demonic abyss, dealing continuous damage to enemies in a large area and then immediately deals a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Demon Impact | Activate inner power to deal massive damage to enemies in the front and decrease SPD. Additional Crit Rate is applied to the skill. |
| Boost Node | Demon Awakening | Final DMG Increase |
| Spirit of Rage | Final DMG Increase | |
| Orthrus | Final DMG Increase | |
| Demon Bane | Final DMG Increase |
โถ Demon Avenger
| Type | Name | Description |
| Origin |
Requiem | Makes your thirst for vengeance explode, dealing continuous damage to enemies in a large area and then immediately deals a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Nether Shield | Summons 3 shields that fly after enemies for a set period of time. The shields deal damage to nearby enemies then continue attacking the same or new targets. The shields disappear after attacking a fixed number of times regardless of remaining duration. HEXA Nether Shield is unaffected by Damage Reflect and will prioritize boss monsters if they are within range. |
| Boost Node | Demonic Frenzy | Final DMG Increase |
| Demonic Blast | Final DMG Increase | |
| Dimensional Sword | Final DMG Increase | |
| Revenant | Final DMG Increase |
โถ Kaiser
| Type | Name | Description |
| Origin |
Nova Triumphant | Deliver a blow that carries out your duty as a guardian and the determination of your predecessors, dealing continuous damage to enemies in a large area and then immediately deals a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Gigas Wave | Release powerful slashes to deal damage to enemies in front of you and decrease SPD. Additional Crit Rate is applied. |
| Boost Node | Nova Guardians | Final DMG Increase |
| Bladefall | Final DMG Increase | |
| Draco Surge | Final DMG Increase | |
| Dragonflare | Final DMG Increase |
โถ Cadena
| Type | Name | Description |
| Origin |
Chain Arts: Grand Arsenal | Mobilizes all weapons to deliver a merciless cut, dealing continuous damage to enemies in a large area and then immediately deals a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Chain Arts: Thrash | Tap the basic attack button consecutively to trigger HEXA Chain Arts: Thrash twice in a row. HEXA Chain Arts: Thrash deals damage to enemies in front of you. When chained with another skill, you gain increased Final DMG for a short time. When the second attack deals damage, it decreases the target's SPD for a short time. The Final DMG buff granted from the first attack disappears when a chained skill is cast. |
| Boost Node | Chain Arts: Void Strike | Final DMG Increase |
| Apocalypse Cannon | Final DMG Increase | |
| Chain Arts: Maelstrom | Final DMG Increase | |
| Muscle Memory Finale | Final DMG Increase |
โถ Angelic Buster
| Type | Name | Description |
| Origin |
Grand Finale | Showcases a climax as a grand finale to a superstar's concert, dealing continuous damage to enemies in a large area and then immediately deals a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Trinity | Call upon Eskalade's power to deal damage to enemies in front of you. |
| Boost Node | Sparkle Burst | Final DMG Increase |
| Superstar Spotlight | Final DMG Increase | |
| Mighty Mascot | Final DMG Increase | |
| Trinity Fusion | Final DMG Increase |
โถ Kinesis
| Type | Name | Description |
| Origin |
From Another Realm | Makes otherworldly material fall through the twisted fissure, dealing continuous damage to enemies in a large area and then immediately deals a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Ultimate - Metal Press | Uses psychokinesis to lift an object from the Otherworld drop it on enemies in front of you, dealing damage to them. |
| Boost Node | Psychic Tornado | Final DMG Increase |
| Ultimate - Mind Over Matter | Final DMG Increase | |
| Ultimate - Psychic Shockwave | Final DMG Increase | |
| Law of Gravity | Final DMG Increase |
โถ Adele
| Type | Name | Description |
| Origin |
Maestro | Commands a flurry of swords from the aether to sweep the battleground, dealing continuous damage to enemies in a large area and then immediately deals a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Cleave | [Trigger Skill] Creates a massive sword to deal damage to the enemies in front of you. |
| Mastery |
HEXA Magic Dispatch | Summons 5 magical shards that chase after enemies for a period of time. The magical shards find and deal damage to nearby enemies within a certain range. |
| Mastery |
HEXA Aetherial Arms | Attacking with Trigger skills will activate Magic Dispatch while the buff is active. A reactivation cooldown will be applied, which is the same as Magic Dispatch's cooldown. |
| Boost Node | Ruin | Final DMG Increase |
| Infinity Blade | Final DMG Increase | |
| Legacy Restoration | Final DMG Increase | |
| Storm | Final DMG Increase |
โถ Ark
| Type | Name | Description |
| Origin |
Primordial Abyss | Erodes the power of the source from the Primordial Abyss, dealing continuous damage to enemies in a large area and then immediately deals a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Basic Charge Drive | [Flora State] Deals damage to enemies in front with condensed magic. Can be chained with Unstoppable Impulse, HEXA Scarlet Charge Drive, HEXA Gust Charge Drive, and HEXA Abyssal Charge Drive. |
| Mastery |
HEXA Scarlet Charge Drive | [Flora State] Charge forward with fire magic, dealing damage to enemies in your path. |
| Mastery |
HEXA Gust Charge Drive | [Flora State] Descend quickly forward in the air with wind magic, dealing damage to enemies along your path. |
| Mastery |
HEXA Abyssal Charge Drive | [Flora State] Deal damage to nearby enemies with Abyssal Magic. |
| Mastery |
Awakened Abyss | [Abyssal Blade] When attacking in Specter State, generates the Abyssal Blade and activates Additional DMG. Additional DMG is activated for all targets within the target range. A reactivation cooldown is applied. Abyssal Blade is not affected by Damage Reflect. |
| Boost Node | Abyssal Recall | Final DMG Increase |
| Infinity Spell | Final DMG with Buff Increase | |
| Devious Nightmare | Final DMG Increase | |
| Endlessly Starving Beast | Final DMG Increase |
โถ Hoyoung
| Type | Name | Description |
| Origin |
Sage: Apotheosis | Hold down the skill button to awaken the sage that achieved ultimate harmony and deal continuous damage to nearby enemies. Grants a Universal Harmony buff from the Universal Harmony effect immediately upon casting the skill and gradually build to Harmony attribute combo stage 3 every time damage is dealt with Sage: Apotheosis 3 times. Additionally, a Final DMG Increase effect is applied when cross-using attribute skills due to Scroll Energy. |
| Origin |
HEXA Heaven: Consuming Flames | [Heaven Skill] Fan flames with a large fan to deal damage to nearby enemies. |
| Origin |
HEXA Earth: Stone Tremor | [Earth Skill] Strike the ground to deal damage to nearby enemies. |
| Mastery |
HEXA Humanity: Gold-Banded Cudgel | [Humanity Skill] Brandish the weapon of a sage, dealing damage to enemies in front. |
| Mastery |
Universal Harmony | Upon reaching attribute combo stage 3, increases your Final DMG for a period of time and additionally grants the Universal Harmony - Harmony Enhance buff for a period of time. |
| Boost Node | Sage: Clone Rampage | Final DMG Increase |
| Scroll: Tiger of Songyu | Final DMG Increase | |
| Sage: Wrath of Gods | Final DMG Increase | |
| Lotus Flower | Final DMG Increase |
โถ Sia
| Type | Name | Description |
| Origin |
Celestial Design | Draw on the primordial starlight of the universe's birth and cause an explosion that deals continuous damage to enemies in a large area. Then it immediately deals a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
SHINE Ray | [Marking Skill] Fires a ray of starlight to deal damage to multiple enemies and records Ray on the Stellagram. |
| Mastery |
SHINE Stellar I - Antares | [Stellagram Fusion] Ray - Ray - Ray - Ray |
| Boost Node | Shine | [Passive] Final DMG Increase |
| Stellar XI - Sirius | Final DMG Increase | |
| Stellar XII | [Passive] Final DMG Increase | |
| Savior's Circle | Buff Duration Increase |
โถ Erel
| Type | Name | Description |
| Origin |
Fall of Melin | Slashes with the legendary Spear of Light that left a scar of darkness, dealing continuous damage to enemies in a large area. Then it immediately deals a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Spear of Lugh | Strike down Lugh's spear that's been realized with light, dealing damage to enemies in front. Every two casts of HEXA Spear of Lugh enhances the next HEXA Spear of Lugh cast into a Powerful Blow. |
| Boost Node | Sentinel Rise | Final DMG with Buff Increase |
| Eternal Guardian | Final DMG with Buff Increase | |
| Destruction of Roan | Final DMG Increase | |
| Eternal Light | Final DMG Increase |
โถ Hayato
| Type | Name | Description |
| Origin |
Jin Quick Draw | Enter the Quick Draw stance to deliver chase cuts that deal continuous damage to enemies in a large area. Immediately follow up with a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Rai Sanrenzan | Tap the skill button repeatedly to activate Sanrenzan up to 3 times. Swing your sword to damage enemies in front of you. |
| Mastery |
HEXA Rai Blade Flash | Draw your sword instantly to deal damage to enemies in front of you. |
| Boost Node | Battoujutsu Zankou | Final DMG Increase |
| Iaijutsu Phantom Blade | Final DMG Increase | |
| Battoujutsu Ultimate Will | Final DMG Increase | |
| Instant Slice | Final DMG Increase |
โถ Kanna
| Type | Name | Description |
| Origin |
Hakumenkonmou Juubi | Temporarily transforms Haku into a legendary figure and deals continuous damage to enemies in a large area. Then it immediately deals a final blow to deal additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Shikigami Haunting | [Spirit Walker Skill] Realize the ultimate will of the Spirit Walker Skill and use the obtained power to deal damage to enemies in front. HEXA Shikigami Haunting is cast 3 times in a row. |
| Boost Node | Summon Yuki-musume | Final DMG Increase |
| Spirit's Domain | Final DMG Increase | |
| Liberated Spirit Circle | Final DMG Increase | |
| Ghost Yaksha: Great Lord | Final DMG Increase |
โถ Lynn
| Type | Name | Description |
| Origin |
Source Flow | Awaken all guardians with nature's source, dealing continuous damage to enemies in a large area. Then immediately deal a final blow to deliver additional continuous damage to enemies in a large area. |
| Mastery |
HEXA Smash | Spirit Guide Pan swings his massive front paws to deal damage to enemies in front. |
| Boost Node | Beast's Rage | Final DMG Increase |
| Blue Sky Blade | Final DMG Increase | |
| [Focus] Awaken | Final DMG with Buff Increase | |
| Nature's Grace | [Transcendental Protection] Max HP-Scaled Shield Ratio | |
| Buff Duration Increase | ||
| HP Recovery Increase |
3. HEXA Stat

- They can be used from the HEXA Stats tab within the HEXA Matrix menu.
- HEXA Stats can be obtained and enhanced through HEXA Stat Node.
1. HEXA Stat Ability
- HEXA Stats are composed of the following stats.
| Stat Type |
| PHY/MAG ATK |
| PHY/MAG DMG (%) |
| Crit DMG (%) |
| Max DMG |
| Final DMG (%) |
| DEF Ignore Rate (%) |
2. HEXA Stat Node
- There are 6 Stat Nodes from I to VI, and you can activate Stat Node I with this update.
- Stat Node can be activated by using Sol Erda and Sol Erda Fragments.
- You can designate one Main Stat and 2 Additional Stats with one Stat Node.
- You can select the stats used in HEXA stats up to 1 time for Main Stat and up to 2 times for Additional Stat.
- Stat Node can be enhanced up to rank 20, and with every enhancement attempt, the level of one of the three stats will increase, based on individual probability.
- Stats set in Stat Node can be changed into another stat after paying the stat change fee.
- After enhancing to rank 10 or higher, you can pay the reset fee to reset the enhancement info.
- There are 2 pages of Stat Node. Each page shares the stat type, but not the enhancement info.
4. Sol Erda, Sol Erda Fragment
1. Sol Erda ![]()
- Sol Erda can be obtained by collecting 'Sol Erda Energy' after completing the VI Quest.
- You will gain 1 Sol Erda for every 1,000 Sol Erda Energy collected.
- You can obtain Sol Erda Energy by Sacred Power Field Auto-Battle or defeating designated boss monsters.
- You can obtain Sol Erda Energy from the following bosses, regardless of Single/Multi mode.
| Boss | Difficulty | Sol Erda Energy |
| Lotus | Hard | 70 |
| Damien | Normal | 70 |
| Hard | 100 | |
| Lucid | Hard | 100 |
| Chaos | 250 | |
| Gloom | Hard | 100 |
| Archon | Normal | 70 |
| Hard | 150 | |
| Will | Hard | 150 |
| Chaos | 250 | |
| Verus Hilla | Normal | 200 |
| Hard | 250 | |
| Darknell | Hard | 300 |
| Black Mage | Hard | 600 |
- You can own up to 20 Sol Erda per character. Once you own the max amount of Sol Erda, you cannot obtain any more Sol Erda Energy.
- The amount of Sol Erda or Sol Erda Energy owned can be checked via the 'HEXA Matrix' menu.
2. Sol Erda Fragment ![]()
- Sol Erda Fragment can be obtained by Sacred Power Field Auto-Battle or defeating designated boss monsters after completing all 'VI Quest'.
- Sol Erda Fragments obtained from Sacred Power Field are bound to the character, and the Sol Erda Fragments obtained from boss content can be traded at the Trade Station or moved to Storage 1 time.
- You can obtain Sol Erda Fragment based on individual probability by defeating the following boss monsters, regardless of Single/Multi mode.
| Boss Name | Difficulty | Amount Obtained |
| Damien | Hard | 1-3 |
| Lucid | Hard | 1-3 |
| Chaos | 2-4 | |
| Gloom | Hard | 1-3 |
| Archon | Hard | 1-3 |
| Will | Hard | 1-3 |
| Chaos | 2-4 | |
| Verus Hilla | Normal | 2-4 |
| Hard | 2-4 | |
| Darknell | Hard | 2-4 |
| Black Mage | Hard | 7-12 |
5. New Equipment: Sacred Symbol
- New equipment system, 'Sacred Symbol', is added.
- Complete the 'Sparkly Rock' quest with a character Lv. 250 or higher to obtain 1 [Sacred Symbol: Cetera]. Check from [Menu(โก)] > [Sacred Symbol].
- Sacred Symbol can be obtained from Sacred Power Field through hunting.
- Sacred Symbol can be enhanced up to Lv. 11.
2. Sacred Power
- You can gain a stat called Sacred Power by equipping Sacred Symbol.
- Sacred Power is a stat needed for smooth hunting in Sacred Power Field.
3. Sacred Symbol: Cetera
- [Sacred Symbol: Cetera
] has been added.
- Can be obtained in [Hielo] > [Cetera] region.
4. Equip Sacred Symbol
- Sacred Symbols are categorized into 'Hielo' Sacred Symbol and 'Grandis' Sacred Symbol.
- Depending on the type of Sacred Symbol, they can be equipped from [Hielo] or [Grandis] tab.
- Can only equip 1 Sacred Symbol per slot.
- When equipping Sacred Symbol, Sacred Power and stat depending on the Job increase.
- When the equipped Sacred Symbol can be enhanced, an Enhance mark is displayed.
- Tap the equipped Sacred Symbol to move directly to the [Growth] menu through the [Enhance] button.

5. Sacred Symbol Growth and Enhancement
- Only equipped Sacred Symbol can level or be enhanced.
- You can use the same type of Sacred Symbol as growth material to level your Sacred Symbol.
- After getting enough growth value, you can use Meso and growth stat to enhance to the next level.
- Sacred Symbol can be enhanced up to Lv. 11.

6. Sacred Catalyst

- You can use Sacred Catalyst to make a Lv. 2 or higher Sacred Symbol unstable.
- An unstable Sacred Symbol will return to Lv. 1 and lose 40% of the growth stat.
- Unstable Sacred Symbol can be stored or moved in Storage.
- To stabilize an unstable Sacred Symbol, the following two conditions must be met:
โ You are not equipping an identical Sacred Symbol.
โก The slot for the identical Sacred Symbol is unlocked.
- Sacred Catalyst can be purchased from Legion Shop.
7. Sacred Power Field
- When you complete all 'VI Quests' with a character Lv. 250 or higher, you can use Sacred Power Field.
- You can access Sacred Power Field Menu through [Dungeons] > [Sacred Power Field].

8. Sacred Power Effect Changes
- Depending on the Sacred Power stat required by the field and your character's Sacred Power stat, you can receive 'Sacred Power' buff effect.
- If you have lower Sacred Power stat than the required amount of the field, you will receive a hunting penalty.
| Difference in Sacred Power | Applied Effect |
| 50 or above of Sacred Power Field Requirement | - Increases ATK by 50% and DEF by 30% on the field - Increases EXP Obtained by 10% and SPD by 5% |
| 40 or above of Sacred Power Field Requirement | - Increases ATK by 30% and DEF by 20% on the field - Increases EXP Obtained by 8% and SPD by 4% |
| 30 or above of Sacred Power Field Requirement | - Increases ATK by 30% and DEF by 20% on the field - Increases EXP Obtained by 6% and SPD by 3% |
| 20 or above of Sacred Power Field Requirement | - Increases ATK by 15% and DEF by 10% on the field - Increases EXP Obtained by 4% and SPD by 2% |
| 10 or above of Sacred Power Field Requirement | - Increases ATK by 15% and DEF by 10% on the field - Increases EXP Obtained by 2% and SPD by 1% |
| Same as Sacred Power Field Requirement | - No effect on damage dealt or damage received from monsters |
| 10 or below of Sacred Power Field Requirement | - Decreases ATK by 25% and DEF by 50% on the field - Greatly decreases EXP Obtained, Mesos Earned, and Item Drop Rate |
| 20 or below of Sacred Power Field Requirement | - Decreases ATK by 25% and DEF by 50% on the field - Greatly decreases EXP Obtained, Mesos Earned, and Item Drop Rate |
| 30 or below of Sacred Power Field Requirement | - Decreases ATK by 25% and DEF by 50% on the field - Greatly decreases EXP Obtained, Mesos Earned, and Item Drop Rate |
| 40 or below of Sacred Power Field Requirement | - Decreases ATK by 50% and DEF by 100% on the field - Greatly decreases EXP Obtained, Mesos Earned, and Item Drop Rate |
| 50 or below of Sacred Power Field Requirement | - Decreases ATK by 50% and DEF by 100% on the field - Greatly decreases EXP Obtained, Mesos Earned, and Item Drop Rate |
| 60 or below of Sacred Power Field Requirement | - Decreases ATK by 75% and DEF by 200% on the field - Greatly decreases EXP Obtained, Mesos Earned, and Item Drop Rate |
| 70 or below of Sacred Power Field Requirement | - Decreases ATK by 75% and DEF by 200% on the field - Greatly decreases EXP Obtained, Mesos Earned, and Item Drop Rate |
| 80 or below of Sacred Power Field Requirement | - Decreases ATK by 90% and DEF by 300% on the field - Greatly decreases EXP Obtained, Mesos Earned, and Item Drop Rate |
| 90 or below of Sacred Power Field Requirement | - Decreases ATK by 90% and DEF by 300% on the field - Greatly decreases EXP Obtained, Mesos Earned, and Item Drop Rate |
| 95 or below of Sacred Power Field Requirement | - Damage dealt is fixed to 1 and decreases DEF by 400% on the field - Greatly decreases EXP Obtained, Mesos Earned, and Item Drop Rate |
* Received Sacred Power buff effect can be checked in the buff list.
6. New Sacred Power Region - Cetera
1. Hielo Dimension: Cetera
- Maple M original region, another dimension beyond Hielo, 'Cetera' is added.
- Cetera can be entered starting at Lv. 250.

โถ New Sacred Power Field
- Three new Sacred Power Fields have been added to Cetera.
| Field Name | Sacred Power Conditions | Recommended Level |
| Baffling Garden | 10 | 250 ~ 270 |
| Rimy Flume | 20 | 250 ~ 270 |
| Valley of Silence | 30 | 250 ~ 270 |
2. New Quest
- A new quest, 'Strange Light', has been added.
- To begin the quest, you must have a character at Lv. 250 that has completed the '[โ ฅ] A New Power' quest.
- Complete the 'Sparkly Rock' quest to obtain 1 [Sacred Symbol: Cetera
].
- Afterward, you can complete one daily quest each day. Each quest you clear grants 19 [Sacred Symbol: Cetera
] items.
3. Monster Collection Added
- Following the addition of the 'Cetera' region, the Cetera Area Collection has been added.

| Group | Monster | Group Achievement Reward | Achievement Buff |
| 1 | Disrupted Roonil | Uncommon Collection Box | Max HP 2% |
| Disrupted Ferather | |||
| 2 | Disrupted Aster | Uncommon Collection Box | |
| Disrupted Etoil | |||
| 3 | Disrupted Ter | Uncommon Collection Box | |
| Disrupted Nos | |||
| Disrupted Rabah |
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