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πŸ“œ 05.20/21 Patch Notes Pt.1 (Aran and Shade Remastered, Boss Content Improvements, Emblem Improvements)

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πŸ“œ 05.20/21 Patch Notes Pt.1 (Aran and Shade Remastered, Boss Content Improvements, Emblem Improvements)

Summary

β€œπŸ“œ 05.20/21 Patch Notes Pt.1 (Aran and Shade Remastered, Boss Content Improvements, Emblem Improvements)” is an official patch note from MapleStory M Official News on 2026-05-20. Its canonical Nexon thread and publication metadata are retained for source-backed verification.

Article body

 

 

(05.21) Fixed incorrect skill descriptions for Aran and Shade that did not match the in-game text.

 

[New Content]

 

1. Aran and Shade Remastered

- The Aran and Shade characters have been remastered.

- The max number of character creation slots has increased to 65.

 

1. Aran Remastered

- The Aran character has been remastered.

- Skills and quests have changed. Part of the Rien region has also changed, following the quest changes.
 

β–Ά Default Appearance Changed

- With the remastering, Aran's default appearance and default equipment will change after the update.

 

β–Ά Quest Improvements

- Aran's tutorials and Epic quests have been revamped.

- Epic quests for pre-revamp Aran will be disabled after the update.

- Epic quests are revamped to reflect your progress from before the update.

- The list of new Epic/Normal quests for Aran remastered is as follows.

[Active Aran Quests]

Category

Title

1

The Return of the Hero

2

The Missing Weapon

3

Abilities Lost

4

Putzki's Request

5

Following the Voice

6

Lilin's Account

7

Basic Training 1

8

Basic Training 2

9

Brave Like a Hero

10

Aran, the Polearm Warrior

11

A Fresh Start

12

Victoria or Bust

13

Your First Informant Assignment

14

Check Out the Orange Mushroom

15

Check Out the Blue Mushroom

16

First Assignment, Completed!

17

Camila's Testimony

18

What Chief Stan Says

19

The Puppeteer's Warning

20

Second Assignment, Completed!

21

Your Third Informant Assignment

22

Ghost Stumps

23

10 Boogies's Request

24

Traces of the Puppeteer

25

The Puppeteer's Cave

26

The Cave's Password

27

Puppeteer Takedown

28

The Black Wings' Conspiracy

29

Gathering Some Strange Information

30

The Seal Stone of Victoria Island

31

In Search of Its Rightful Owner

32

Bringing Back the Brain

33

Dark Strategies

34

A Weapon Never Leaves Its Owner

35

Making Red Jade

36

Hide and Seek

37

Return to Normalcy

38

Lost and Found

39

Found Girl

40

An Eyewitness Account

41

A Hiding Place

42

The Big Reveal

43

Orbis

44

The Giant Nependeaths Appear

45

Sealed Garden

46

To the Sealed Garden

47

The Stolen Seal Stone of Orbis

48

Orbis Tower Has Fallen

49

If We Rebuild It, They Will Come

50

The Dark Marble

51

The Chore's End

52

Spiruna's Prophecy

53

Memories of Orbis

54

A Book in the Snow

55

Dark Dealings

56

Seeing Double

57

Weapon Starts a Fight...with His Owner?

58

Taming the Polearm

59

Magatia, the City of Alchemists

60

Searching for Clues

61

Reporting to the Zenumist Society

62

Case Closed

63

Shinsoo's Call

64

The Cleansing of Nine Spirit's Egg

65

Lilin's Call

66

Friends of Aran

67

Checking on Mu Lung

68

The Black Scroll

69

The Special Ink

70

The Shadow Knight's Letter

71

Catch the Shadow Knight!

72

The Stolen Seal Stone of Mu Lung

73

A Hero's Deeds

74

Another Hero

75

Back to the Past

76

She Remembers Me

77

Seal Stone of the Past

78

Find the Key

79

Retrieve the Seal Stone of the Past

80

Info on Another Seal Stone

81

Decoding the Letter

82

A Letter to the Empress

83

Neinheart the Tactician

84

Neinheart's Thanks

85

Rushing to Rien

86

Commander of the Past

87

Weapon Acknowledges Its Owner

88

Fortifying Porridge 3

 

[Deactivated Aran Quests]

Category

Title

1

The Return of the Hero

2

The True Wielder

3

Heroic Qualifications

4

Basic Training 1

5

Basic Training 2

6

Fighting Fundamentals

7

Surpassing the Master

8

A Second Chance

9

Training Day

10

Train or Die!

11

The Stolen Treasure

12

Victoria or Bust

13

Where in the World Is the Thief Crow

14

Waiting for Athena Pierce

15

Lunch for a Fun Guy

16

More Room for Mushrooms

17

The Final Ingredient

18

Down with the Sickness

19

The Cure

20

Strange Shrooms

21

Pia's Plea

22

Risky Research

23

Doctors Without Golems

24

Safety Precautions

25

Supplementary Research

26

Temple of the Golem

27

Temple Fun

28

Temple of Mystery

29

An Odd Report

30

Mushroom Mysteries

31

The Girl Who Cried Doll

32

The Angry Chief

33

Chronicles of a Hero

34

Meeting Grendel

35

Grendel's Request

36

Grendel's Purrfect Apprentice

37

Chasing Shadows

38

Chaos Reigns

39

Only You Can Prevent Forest Invasions

40

Hot on the Trail

41

Eyewitness Report

42

Pulling the Strings

43

The Oldest Trick in the Book

44

Kerning City's Information Dealers

45

The Dark Lord, King of Thieves

46

Something at the Subway Station

47

Ridin' with Ryden

48

Search Party

49

Grasping for Straws

50

One Man's Trash Is Another Man's Treasure

51

On the Train to Nowhere

52

Jake's Eyewitness Account

53

Continuing the Search

54

Beauty is in the Eye of the Subway Worker

55

End of the Line

56

Ryden's Reasoning

57

The Black Wings's Puppeteer

58

Another Day, Another Black Wing

59

Get Off My Ship!

60

Dark Strategies

61

A Pirate's Memories

62

Hometown Hero

63

Around the World

64

Informant Introduction

65

Proving Your Worth

66

The Letter to Ereve

67

Hoping for Help

68

Tools of the Trade

69

Tools Fit For a King

70

Alchemy Preparations

71

A Potent Potion

72

One More Letter

73

Failure is Not an Option

74

On the Edge

75

Perfect Perfume

76

Common Scents

77

One Scent to Rule Them All

78

Third Time's the Charm

79

Cygnus Knights

80

Neinheart's Warning

81

The Search for the Black Wings

82

One with the Forest

83

Hide and Seek

84

Return to Normalcy

85

One Step Behind

86

Collecting Intelligence

87

The Search Begins Anew

88

Analyzing the Evidence

89

Ryden's Thorough Investigation

90

One is the Loneliest Number

91

Two Heads Are Better Than One

92

Tracking Prints

93

The Never-Ending Chore-y

94

A Calamitous Clash

95

Contradictory Information

96

Not What It Seems

97

A Bog Assessment

98

An Inquiry into Trickery

99

Point of Contact

100

Helping Hand

101

Disguise Disruption

102

Lost and Found

103

Found Girl

104

An Eyewitness Account

105

A Hiding Place

106

The Rare Necessities

107

Semi-Confused Charm

108

Restoring the Charm

109

The Big Reveal

110

Discarded by the Deceiver

111

Lilin's Request

112

Ludibrium Library

113

Checking out a Library Book

114

Aran's Old Friend

115

Pierce's Promise

116

In Search of Its Rightful Owner

117

Remnants of a Memory

118

Big Trouble in a Little Town

119

A Nightmarish Request

120

Aran's Dream

121

Just Met

122

Encounter with Minerva

123

The Fortune Teller's Return

124

Orbis Tower Has Fallen

125

If We Rebuild It, They Will Come

126

The Dark Marble

127

The Chore's End

128

Spiruna's Prophecy

129

Memories of Orbis

130

Encounter with Alcaster

131

A Book in the Snow

132

Dark Dealings

133

Seeing Double

134

A Step into the Iris

135

Memories of El Nath

136

Encounter with Hilla

137

Plots and Plotters

138

A Bad Feeling

139

Polearm Problems

140

Fated Follies

141

Time Paradox

142

Magatia, the City of Alchemists

143

Searching for Clues

144

Unofficial Records

145

Preparations for the Barrier

146

Barrier Reinforcements

147

Barrier Activated

148

Shadows of the Past

149

Reporting to the Zenumist Society

150

Case Closed

151

Return to Rien

152

Shinsoo's Destination

153

Shinsoo's Call

154

The Cursed Canyon

155

The Root of the Curse

156

The Demon's Mark

157

The One to Restore Order

158

The Cleansing of Nine Spirit's Egg

159

Shinsoo's Gift

160

Promises Past

161

The Worthy Warrior

162

The Record Keeper's Testimony

163

Aran's Final Battle

164

The Most Important Relationship

165

Fortifying Porridge 3

 

β–Ά Rien Region Revamp

- The background of the Rien road map has changed.


- The type of monsters placed in certain fields connected to Rien have changed.

Field Name

Before Change

After Change

Snow-covered Field 1

Murumuru

Murupa

Snow-covered Field 2

Murukun

Murupia

Snow-covered Field 3

-

Murumuru

 

- The appearances of Rien and Mirror Cave fields have changed.
- The Rien field Cold Forest 2 has changed its name to Snow-covered Field 3, and its monsters have changed.
- New fields are added to Rien.

Field Name

Entrance to Rien Training Center

Cold Forest 5

Palace of the Master

Pucci's House

 

- The portal names found in Rien fields have changed to "Snow Island."

 

β–Ά Other Improvements

- NPCs in Rien have been newly placed, moved, or removed.

Category

NPC Name

Map Name

Newly Placed

Puno

Rien

Puri Puri [General Store]

Pusla [Storage Keeper]

Wolf Guard

Frosty Pass

Puro

Penguin Port

Moved

Puo

Entrance to Rien Training Center

Removed from Rien Map

Mr. Kim [Storage Keeper]

-

Lucy [General Store]

-

Morgan [Pirate Shop]

-

Serge [Magician Shop]

-

Sid [Warrior Shop]

-

Lumi [Thief Shop]

-

General Mau [Archer Shop]

-

Puka

-

Puir

-

Puen

-

Purun

-

Putzki

-

 

- NPC Scarrs will be newly placed in Henesys.

- The appearance of NPC Athena Pierce [Expedition Lead] in the Altaire Camp has changed.

 

β–Ά Skill Adjustments
- Aran 1st Job Skills

Name

Category

Skill Description

Final Charge

Active

Charge forward to deal damage and knock back enemies in your path.

Ignores collision damage while dashing.

 

β€’ Cooldown: 0s

β€’ Target Count: 5

β€’ Hit Count: 2

β€’ Skill DMG: 70%

Final Toss

Active

Jump a certain distance, knocking enemies in front of you into the air and dealing damage to them.

 

[Additional Functionality: Command] The skill activates if you press the Up arrow and Jump together while additional functionality is activated.

 

β€’ Cooldown: 0s

β€’ Target Count: 5

β€’ Hit Count: 2

β€’ Skill DMG: 70%

Combat Step

Active

Move forward quickly. Pressing the left or right arrow twice will activate this skill.

You ignore collision damage while you are moving.

 

[Double Jump] Tap Jump again while jumping to Double Jump.

 

[Passive] Increases SPD and jump height.

 

β€’ Double Jump SPD: 300%

β€’ [Passive] SPD: 15%

β€’ [Passive] JMP: 15%

Return to Rien

Active

Return to Rien.

 

β€’ Cooldown: 0s

Smash Swing

Passive

Consecutively tapping the attack key triggers Smash Swing 3 times in a row.

Smash Swing deals damage to enemies in front of you.

Use in midair and attack enemies to remain in the air for a short time.

 

β€’ Cooldown: 0s

β€’ Target Count: 3

β€’ Hit Count: 2

β€’ Skill DMG: 70%

Ol' Reliable

Passive

Increases PHY DMG.

 

β€’ PHY DMG: 10%

Agile Polearms

Passive

Increases ATK SPD of all active skills.

Additionally increases PHY ATK.

 

β€’ PHY ATK: 10%


- Aran 2nd Job Skills

Name

Category

Skill Description

Beyond Blade

Active

Draw up the legendary creature Black Tortoise and deal damage to enemies in front of you.

Push Prevention effect applies when using the skill.

 

β€’ Cooldown: 0s

β€’ Target Count: 5

β€’ Hit Count: 3

β€’ Skill DMG: 85%

Drain

Buff

Increases PHY ATK and Max HP while the buff is active.

Additionally restores your HP when attacking.

 

β€’ Cooldown: 0s

β€’ Buff Duration: Unlimited

β€’ PHY ATK: 10%

β€’ Max HP: 10%

β€’ HP Recovery: 5%

β€’ Reactivation Cooldown: 5s

Snow Charge

Buff

Increases PHY DMG while the buff is active.

Additionally reduces enemy's SPD when you attack them.

The effect is reduced by half for boss monsters.

 

β€’ Cooldown: 0s

β€’ Buff Duration: Unlimited

β€’ PHY DMG: 10%

β€’ Debuff Target SPD: -50%

Combo Ability

Passive

When attacking with skills, excluding Permafrost, Finisher - Hunter's Prey, and certain other skills, obtain a combo count equal to your hit count.

When you have a combo of at least 1, and you are not using a chair or mount, you obtain additional combo counts after a certain amount of time.

Additionally increases PHY ATK and Crit Rate.

 

β€’ PHY ATK: 15%

β€’ Crit Rate: 3%

β€’ Combo Count Obtained: 30

β€’ Reactivation Cooldown: 5s

Polearm Mastery

Passive

Increases PHY ATK and Crit Rate.

 

β€’ PHY ATK: 10%

β€’ Crit Rate: 3%

Physical Training

Passive

Increases Crit DMG and EVD.

 

β€’ Crit DMG: 10%

β€’ EVD: 3%

Final Attack

Passive

Activates Additional DMG based on the indicated probabilities when attacking with skills, excluding Permafrost and certain other skills.

 

[Final Attack] Even if the skill that triggered Final Attack hits multiple enemies,

additional damage will only be inflicted on a single enemy.

 

β€’ Activation Chance: 50%

β€’ Hit Count: 2

β€’ Skill DMG: 75%


- Aran 3rd Job Skills

Name

Category

Skill Description

Permafrost

Active

Summons frozen land imbued with extreme cold for a period of time.

The summoned land deals continuous damage to nearby enemies.

Permafrost is not affected by Damage Reflect.

 

[Normal Minion] If an enemy is present, attacks and deals damage. Does not attack if no enemy is present. Permafrost does not trigger on-attack effects.

 

β€’ Cooldown: 30s

β€’ Target Count: 6

β€’ Hit Count: 5

β€’ Skill DMG: 150%

β€’ Duration: 60s

Judgment Draw

Active

Strike the ground with the polearm and move a short distance, knocking enemies in front of you into midair and dealing damage.

 

β€’ Cooldown: 0s

β€’ Target Count: 6

β€’ Hit Count: 4

β€’ Skill DMG: 150%

Maha Blessing

Buff

Borrow the power of Maha, the Spirit of Polearm, to increase Crit DMG for you and your party members.

 

[Stacking Unavailable] Does not stack with Celestial Alignment.

 

β€’ Cooldown: 0s

β€’ Buff Duration: 180s

β€’ Crit DMG: 10%

Adrenaline Rush Activate

Buff

Reach 500 combos while the buff is active to enter Adrenaline Rush.

When Adrenaline Rush ends, the combo count changes to 300.

 

β€’ Cooldown: 1s

β€’ Buff Duration: Unlimited

Advanced Combo Ability

Passive

Increases PHY DMG, Crit Rate, Crit DMG, and Abnormal Status RES.

 

β€’ PHY DMG: 20%

β€’ Crit Rate: 5%

β€’ Crit DMG: 20%

β€’ Abnormal Status RES: 10%

Adrenaline Rush

Passive

[Skill Activation Requirement] Reach 500 combos while the Adrenaline Rush Activate buff is active to enter Adrenaline Rush.

 

[Iceflow] While Adrenaline Rush lasts, Iceflow materializes to deal continuous damage to nearby enemies.

Iceflow is not affected by Damage Reflect.

 

β€’ [Iceflow] Target Count: 6

β€’ [Iceflow] Hit Count: 3

β€’ [Iceflow] Skill DMG: 150%

β€’ [Adrenaline Rush] Duration: 15s

Beyond Blade Mastery I

Passive

Enhances Beyond Blade to draw up the legendary creatures Black Tortoise and Vermilion Bird when you tap the skill button repeatedly, dealing damage to enemies in front.

Beyond Blade is cast 2 times in a row.

Push Prevention effect applies when using the skill.

 

[Beyond Blade - Black Tortoise] Changes ATK SPD, target range, target count, hit count, and Skill DMG.

 

β€’ [Beyond Blade - Black Tortoise] Target Count Change: 6

β€’ [Beyond Blade - Black Tortoise] Hit Count Change: 4

β€’ [Beyond Blade - Black Tortoise] Skill DMG Change: 135%

β€’ [Beyond Blade - Vermilion Bird] Target Count: 6

β€’ [Beyond Blade - Vermilion Bird] Hit Count: 4

β€’ [Beyond Blade - Vermilion Bird] Skill DMG: 135%

Might

Passive

Increases PHY ATK, PHY DEF, MAG DEF, and KBK RES.

 

β€’ PHY ATK: 10%

β€’ PHY DEF: 15%

β€’ MAG DEF: 15%

β€’ KBK RES: 48

High Defense

Passive

Decreases PHY DMG and MAG DMG when attacked and increases EVD and Max HP.

 

β€’ PHY DMG Reduction: 10%

β€’ MAG DMG Reduction: 10%

β€’ EVD: 10%

β€’ Max HP: 20%


β€’ Aran 4th Job Skills

Name

Category

Skill Description

Finisher - Hunter's Prey

Active

Press the skill to gain Invincibility to all attacks.

When the skill ends, power concentrates in the polearm, dealing DMG to enemies in front.

Press the left or right arrow while casting the skill to change its direction.

 

Can only be used once in Adrenaline Rush or Adrenal Awakening state.

 

β€’ Cooldown: 30s

β€’ Target Count: 8

β€’ Hit Count: 192

β€’ Skill DMG: 235%

β€’ Max Duration: 10s

Glacial Prison

Active

Emit cold energy condensed in the polearm to deal damage to nearby enemies and immobilize them for a short time.

Damaged enemies will be immobilized for a short duration.

A re-application cooldown is applied to immobilized enemies for a short time, and all other immobilization statuses are ignored.

Glacial Prison is not affected by damage reflect.

 

β€’ Cooldown: 120s

β€’ Target Count: 10

β€’ Hit Count: 9

β€’ Skill DMG: 220%

β€’ Immobilization Time: 10s

β€’ Immobilization Reapplication Cooldown: 90s

Adrenaline Overload Activate

Buff

You'll be in Adrenaline Rush state while the buff is active. Enter Adrenal Awakening state when it's not in cooldown.

 

[When Entering from Adrenaline Rush State] When Adrenal Awakening ends, you switch to Adrenaline Rush state. Adrenaline Rush's duration does not decrease during Adrenal Awakening.

 

 

[When Immediately Entering Adrenal Awakening State] When Adrenal Awakening state ends, the combo count changes to 300.

 

β€’ Cooldown: 1s

β€’ Buff Duration: Unlimited

Maple Warrior

Buff

Grants the strength of a warrior for a period of time and increases Final DMG.

 

β€’ Cooldown: 0s

β€’ Buff Duration: 300s

β€’ Final DMG: 10%

Hero's Will

Buff

Focus your concentration to temporarily increase Abnormal Status RES.

Hero's Will is not affected by cooldown reduction effects

Obtained after completing the Azwan quest.

 

β€’ Cooldown: 180s

β€’ Buff Duration: 3s

β€’ Abnormal Status RES: 100%

Adrenaline Overload

Passive

[Skill Activation Requirement] While the Adrenaline Overload Activate buff is active, you'll be in Adrenaline Rush state and enter Adrenal Awakening state when it's not in cooldown.

 

 

[Adrenal Awakening State] While the state lasts, increases PHY DMG and Crit DMG. There is a cooldown.

 

[Enhanced Iceflow] While the Adrenal Awakening state lasts, Enhanced Iceflow materializes, dealing continuous damage to nearby enemies.

 

[Golden Burst] While the Adrenal Awakening state lasts, attack to activate Golden Burst, dealing damage to a single target and nearby enemies. There is a reactivation cooldown. Enhanced Iceflow and Golden Burst are not affected by Damage Reflect.

 

 

[Passive] Additionally increases Iceflow's Skill DMG.

 

β€’ Cooldown: 120s

β€’ PHY DMG: 10%

β€’ Crit DMG: 10%

β€’ [Enhanced Iceflow] Target Count: 8

β€’ [Enhanced Iceflow] Hit Count: 5

β€’ [Enhanced Iceflow] Skill DMG: 230%

β€’ [Golden Burst] Target Count: 8

β€’ [Golden Burst] Hit Count: 15

β€’ [Golden Burst] Skill DMG: 240%

β€’ [Golden Burst] Reactivation Cooldown: 1.5s

β€’ [Adrenal Awakening] Duration: 10s

β€’ [Passive] Iceflow DMG Additional Increase: 75%

Beyond Blade Mastery II

Passive

Additionally enhances Beyond Blade to draw up the legendary creatures Black Tortoise, Vermilion Bird, and Azure Dragon when you tap the skill button repeatedly, dealing damage to enemies in front.

Beyond Blade is cast 3 times in a row.

Push Prevention effect applies when using the skill.

 

[Beyond Blade - Black Tortoise] Changes ATK SPD, target range, target count, hit count, and Skill DMG.

 

[Beyond Blade - Vermilion Bird] Changes ATK SPD, target range, target count, hit count, and Skill DMG.

 

β€’ [Beyond Blade - Black Tortoise] Target Count Change: 7

β€’ [Beyond Blade - Black Tortoise] Hit Count Change: 7

β€’ [Beyond Blade - Black Tortoise] Skill DMG Change: 230%

β€’ [Beyond Blade - Vermilion Bird] Target Count: 7

β€’ [Beyond Blade - Vermilion Bird] Hit Count: 7

β€’ [Beyond Blade - Vermilion Bird] Skill DMG: 230%

β€’ [Beyond Blade - Azure Dragon] Target Count Change: 7

β€’ [Beyond Blade - Azure Dragon] Hit Count Change: 7

β€’ [Beyond Blade - Azure Dragon] Skill DMG Change: 230%

High Mastery

Passive

Increases Crit DMG, Final DMG, and ACC.

 

β€’ Crit DMG: 15%

β€’ Final DMG: 10%

β€’ ACC: 3%

Sudden Strike

Passive

Additionally increases the Skill DMG of Final Charge, Final Toss, Smash Swing, Judgment Draw, and Permafrost.

 

 

β€’ [Final Charge] DMG Additional Increase: 125%

β€’ [Final Toss] DMG Additional Increase: 125%

β€’ [Judgment Draw] Additional DMG Increase: 75%

β€’ [Permafrost] DMG Additional Increase: 80%

β€’ [Smash Swing] DMG Additional Increase: 125%

Cleaving Attack

Passive

Increases Crit Rate and PHY DMG.

 

β€’ PHY DMG: 10%

β€’ Crit Rate: 3%

Advanced Final Attack

Passive

Enhances Final Attack to further increase Activation Chance, Skill DMG, and hit count.

 

β€’ Increased Add. Activation Chance: 20%

β€’ Additional Skill DMG Increase: 150%

β€’ Hit Count Change: 3


- Aran Hyper Skill

Name

Category

Skill Description

Hyper Finisher - Last Stand

Active

Slash at enemies with Maha's power, with the first and second attacks dealing damage to enemies in front of you and the third attack dealing damage to nearby enemies.

Hyper Finisher - Last Stand is cast 3 times in a row.

A cooldown applies after the third attack.

Can only be used once in Adrenal Awakening state.

 

β€’ Required Level to Learn Skill: 170

β€’ Cooldown: 30s

β€’ [1st Hit] Target Count: 10

β€’ [1st Hit] Hit Count: 96

β€’ [1st Hit] Skill DMG: 220%

β€’ [2nd Hit] Target Count: 10

β€’ [2nd Hit] Hit Count: 96

β€’ [2nd Hit] Skill DMG: 230%

β€’ [3rd Hit] Target Count: 10

β€’ [3rd Hit] Hit Count: 192

β€’ [3rd Hit] Skill DMG: 240%

Maha's Blessing

Buff

Maha, spirit of the polearm, creates a powerful shield to gain Invincibility against all attacks for a period of time.

 

[Passive] Increases PHY DMG.

 

β€’ Required Level to Learn Skill: 150

β€’ Cooldown: 90s

β€’ Buff Duration: 10s

β€’ Abnormal Status RES: 100%

β€’ [Passive] PHY DMG: 20%

Heroic Memories

Buff

Increases Crit DMG through the oath of the Maple heroes.

 

β€’ Required Level to Learn Skill: 200

β€’ Cooldown: 120s

β€’ Buff Duration: 80s

β€’ Crit DMG: 30%

Permafrost - Reinforce

Passive

Increases Permafrost's Final DMG by 20%.

Permafrost - Extra Target

Passive

Increases Permafrost's target count by 2.

Permafrost - Persist

Passive

Increases Permafrost's duration by 10 seconds.

Finisher - Reinforce

Passive

Increases Finisher and Hyper Finisher's Final DMG by 20%. (Does not apply to V Matrix skills.)

Finisher - Deadly Crits

Passive

Increases Finisher and Hyper Finisher skills' Crit DMG by 20%. (Does not apply to V Matrix skills.)

Adrenaline Rush - Persist

Passive

Increases Adrenaline Rush's duration by 5 seconds.

Beyond Blade - Reinforce

Passive

Increases Beyond Blade's Final DMG by 20%. (Does not apply to V Matrix skills.)

Beyond Blade - Extra Strike

Passive

Increases Beyond Blade's hit count by 1. (Does not apply to V Matrix skills.)

Beyond Blade - Deadly Crits

Passive

Applies a Crit DMG 20% increase effect to Beyond Blade. (Does not apply to V Matrix skills.)


- Aran 5th Job Skills

Name

Category

Skill Description

Finisher - Adrenaline Surge

Active

Summon a giant blizzard using cold energy and Maha's power.

The summoned blizzard deals continuous damage to nearby enemies.

 

Can only be used once in Adrenaline Rush or Adrenal Awakening state.

A blizzard summoned while in Adrenaline Rush state becomes enhanced when you enter Adrenal Awakening state.

 

[V Skill: Additional Effect Every 5 Levels] When you reach skill level 5, the blizzard's duration increases, and increases again every 5 levels afterwards.

 

Additional DEF Ignore Rate is applied to Finisher - Adrenaline Surge, and Finisher - Adrenaline Surge is not affected by Damage Reflect. (Finisher's Passive Hyper effect is not applied.)

 

[Passive] Increases Adrenal Awakening's duration and PHY DMG.

 

[Continuous Damage Minion] Deals damage at a set rate. Continuous Damage Minion's attacks do not activate on-attack effects.

 

β€’ Cooldown: 30s

β€’ Target Count: 9

β€’ Hit Count: 34

β€’ Skill DMG: 340%

β€’ [Adrenal Awakening] Hit Count: 37

β€’ [Adrenal Awakening] Skill DMG: 360%

β€’ Duration: 6s

β€’ Additional DEF Ignore Rate Applied: 15%

β€’ [Passive] Adrenal Awakening Duration Additional Increase: 5s

β€’ [Passive] PHY DMG: 25%

Maha's Carnage

Active

Swing Maha around in a circle, dealing damage to enemies in a large area.

Applies additional Boss ATK and attacks 2 times.

Maha's Carnage has Additional DEF Ignore Rate applied, and is not affected by Damage Reflect.

Hit count additionally increases when in Adrenaline Rush or Adrenal Awakening state.

Cooldown is decreased by 10 seconds when not in Adrenaline Rush or Adrenal Awakening states.

 

[V Skill: Additional Effect Every 5 Levels] When you reach skill level 5, the cooldown decreases, and it keeps decreasing every 5 levels afterwards.

 

β€’ Cooldown: 20s

β€’ Target Count: 15

β€’ Hit Count: 72

β€’ Hit Count Change: 288

β€’ Skill DMG: 360%

β€’ Additional Boss ATK Applied: 20%

β€’ Additional DEF Ignore Rate Applied: 15%

Final Beyond Blade - White Tiger

Passive

[Passive Skill Trigger Condition] Beyond Blade is cast 3 times in a row. When casting the third hit, Beyond Blade - White Tiger is additionally activated. Beyond Blade - White Tiger cannot be registered to your skill button.

 

[Beyond Blade - White Tiger] Draw up the legendary creature White Tiger to deal damage to enemies in front. Beyond Blade - White Tiger has Additional Crit Rate and Additional DEF Ignore Rate applied and is not affected by damage reflect. (The Beyond Blade Boost Node's effect does not apply.)

 

β€’ Cooldown: 0s

β€’ Target Count: 15

β€’ Hit Count: 20

β€’ Skill DMG: 360%

β€’ Additional Crit Rate Applied: 100%

β€’ Additional DEF Ignore Rate Applied: 15%

Blizzard Tempest

Active

Create a blizzard that deals damage to enemies in a large area. Temporarily grants max stacks of Dire Wolf - Cursed Debuff.

 

[Dire Wolf - Cursed Aura] Additionally grants you a Dire Wolf - Cursed Aura buff for a period of time. While the buff is active, it continuously inflicts the Cursed debuff on nearby enemies for a period of time. The Cursed debuff can stack up to 6 times.

 

[Cursed Debuff - Additional DMG] When you attack an enemy affected by the Cursed debuff with Beyond Blade, you call down ice shards to inflict additional damage. The attack count increases per Cursed debuff stack, with a maximum of 6 attacks. Deals additional damage to all targets with Cursed debuffs within the target range. Blizzard Tempest has an Additional DEF Ignore Rate applied, and it is not affected by Damage Reflect.

 

 

[V Skill: Additional Effect Every 5 Levels] When you reach skill level 5, the cooldown decreases, and it keeps decreasing every 5 levels afterwards.

 

β€’ Cooldown: 120s

β€’ Target Count: 15

β€’ Hit Count: 36

β€’ Skill DMG: 350%

β€’ [Dire Wolf - Cursed] Buff Duration: 5s

β€’ [Dire Wolf - Cursed Aura] Buff Duration: 10s

β€’ [Cursed Debuff - Additional DMG] Target Count: 9

β€’ [Cursed Debuff Additional DMG] Hit Count: 8

β€’ [Cursed Debuff Additional DMG] Skill DMG: 340%

β€’ Additional DEF Ignore Rate Applied: 15%


- Aran Link Skill

Name

Skill Description

Fever Kill Advantage

Fever Buff Charging Rate increases thanks to the Spirit of Polearm Maha's aid.

 

β€’ Fever Buff Charge: 4%


- Aran HEXA Skills

Category

Name

Skill Description

Origin Skills

Endgame

Unleash Maha's power completely, dealing continuous damage to enemies in a large area. Then immediately deliver a final blow to deal additional continuous damage to enemies in a large area.

 

[Immediately Enter Adrenal Awakening State] Cast the skill regardless of Adrenal Awakening's cooldown to immediately enter Adrenal Awakening state. If you're already in Adrenal Awakening state, Adrenal Awakening's duration increases by 15 seconds.

 

[Absolute Stun] Upon casting, immediately stuns all enemies in a large area for a period of time. Enemies with Absolute Stun will have a cooldown applied for a set duration and will ignore all other Absolute Stun status effects. Absolute Stun also applies to boss monsters.

 

[Additional Effects upon Reaching Skill Levels] When you reach skill levels 10, 20, and 30, Additional DEF Ignore Rate and Additional Boss ATK will apply.

 

[Skill Lv. 10] Additional DEF Ignore Rate 20%

 

[Skill Lv. 20] Additional Boss ATK 10%

 

[Skill Lv. 30] Additional DEF Ignore Rate 30%, Additional Boss ATK 15%

 

Origin Skills are not affected by Damage Reflect, and you gain invincibility against all attacks while casting the skill. (This only applies during your skill casting motion, and once your motion ends, the effect ends immediately, regardless of the skill's visual effects.)

 

β€’ Cooldown: 240s

β€’ Target Count: 15

β€’ Hit Count: 50

β€’ Skill DMG: 480%

β€’ Max Attack Count: 50

β€’ [Final Blow] Hit Count: 55

β€’ [Final Blow] Skill DMG: 480%

β€’ [Final Blow] Max Attack Count: 60

β€’ [Adrenal Awakening] Duration: 15s

β€’ Immobilization Time: 10s

β€’ Immobilization Reapplication Cooldown: 90s

Mastery Skill

HEXA Beyond Blade

Tap the skill button repeatedly to draw up the legendary creatures Black Tortoise, Vermilion Bird, and Azure Dragon and deal damage to enemies in front of you. HEXA Beyond Blade is cast 3 times in a row. Grants Push Prevention while the skill is in use.

 

[Maha's Strike] When attacking with HEXA Beyond Blade, Maha's Strike is also activated, dealing damage to nearby enemies. There is a reactivation cooldown.

 

β€’ Cooldown: 0s

β€’ Target Count: 7

β€’ Hit Count: 7

β€’ Skill DMG: 305%

β€’ [Maha's Strike] Target Count: 5

β€’ [Maha's Strike] Hit Count: 30

β€’ [Maha's Strike] Skill DMG: 305%

β€’ [Maha's Strike] Reactivation Cooldown: 2s

Boost Node

Finisher - Adrenaline Surge

[Lv. 30] Final DMG: 60% Increase

Boost Node

Maha's Carnage

[Lv. 30] Final DMG: 60% Increase

Boost Node

Final Beyond Blade - White Tiger

[Lv. 30] Final DMG: 60% Increase

Boost Node

Blizzard Tempest

[Lv. 30] Final DMG: 60% Increase

 

- Aran's Changed and Removed Nodes

Previous

Remastered

1st

2nd

3rd

Smash Swing/Aero Swing

Smash Swing
Permafrost

 

 

 

Smash Wave

Removed

Beyond Blade

Hyper Finisher - Last Stand

Finisher - Hunter's Prey

Final Charge

Final Charge

 

 

 

Final Toss

Final Toss

 

 

 

Final Attack

Final Attack

 

 

 

Gathering Hook

Removed

Beyond Blade

Hyper Finisher - Last Stand

Finisher - Hunter's Prey

Rolling Spin

Removed

Beyond Blade

Hyper Finisher - Last Stand

Finisher - Hunter's Prey

Final Blow

Adrenaline Rush/Adrenaline Overload

 

 

 

Judgment Draw

Judgment Draw

 

 

 

Beyond Blade

Beyond Blade

 

 

 

Finisher - Storm of Fear

Glacial Prison

 

 

 

Finisher - Hunter's Prey

Finisher - Hunter's Prey

 

 

 

Maha's Domain

Hyper Finisher - Last Stand

 

 

 

* Removed nodes will change according to the ranking after the update.

 

2. Shade Remastered

- The Shade character has been remastered.

- Skills and quests have changed. Part of the Vulpes region has also changed, following the quest changes.

 

β–Ά Default Appearance Changed

- With the remastering, Shade's default appearance and default equipment will change after the update.

 

β–Ά Quest Improvements

- Shade's tutorials and Epic quests have been revamped.

- Epic quests for pre-revamp Shade will be disabled after the update.

- Epic quests are revamped to reflect your progress from before the update.

- The list of new Epic/Normal quests for Shade remastered is as follows.

[Active Shade Quests]

Category

Title

1

Slowpoke Human

2

Greetings

3

New Name, New Home

4

Welcome to the Neighborhood 1

5

Welcome to the Neighborhood 2

6

The Fox God's Blessing

7

First Hunt

8

Something Even Humans Can Eat

9

Fox's Gift

10

Regardless of What I Want

11

Repayment for the Fox

12

What Did You Do Now

13

A Proper Fox

14

Timber's Paw Stamp

15

Compass's Paw Stamp

16

Patience's Paw Stamp

17

Brook's Paw Stamp

18

Moonbeam's Paw Stamp

19

Gift for a Fresh Fox

20

Sun Shower

21

The Heart of a Fox

22

The Return

23

An Unfamiliar Town

24

After That Day

25

A Story that Cannot be Told

26

What She Remembered

27

Muddled Recollection

28

Where Everybody Knows Your Name

29

Something at the Subway Station

30

One Man's Trash Is Another Man's Treasure

31

The Hero's Whereabouts

32

The Client

33

The Mask of the Hero

34

The Search Begins Anew

35

Point of Contact

36

Unforeseen Reaction

37

Spiruna's Fortunetelling

38

The Nightmare

39

The Empress's Council

40

Difficult Decision

41

Plots and Plotters

42

Protect This City

43

Longing Begets More Longing

44

Designing a Dragon

45

Shinsoo's Call

46

The Cleansing of Nine Spirit's Egg

47

Gift of the Fox God

48

To the Altaire Camp!

49

Alicia's Whereabouts

 

[Deactivated Shade Quests]

Category

Title

1

Slowpoke Human

2

The Stranger

3

Guardian Moonbeam

4

The Fox God's Blessing

5

Fox Hunt

6

Hunting Lessons 1

7

Hunting Lessons 2

8

Hunting Lessons 3

9

A New Name

10

A New Dwelling

11

Welcome Wagon

12

Handmade Specially for You

13

The Chief's Concern

14

Seeking Moonbeam 1

15

Seeking Moonbeam 2

16

Seeking Moonbeam 3

17

Devotion

18

A Secret

19

The Wandering Fox Returns

20

Rain at Fox Point Village

21

Symbol of a Spiritmate

22

An Entreaty

23

Pantheon, Another World

24

The Return

25

Maple World Once Again

26

The Look-Alike Boy

27

Revising History

28

Return

29

Ellinia History Book

30

Ellinia Investigation 1

31

Ellinia Investigation 2

32

Elf

33

Forest Feline 1

34

Forest Feline 2

35

Fanzy's Identity

36

Mysterious Origins 1

37

Mysterious Origins 2

38

Kerning City's Information Dealers

39

Something at the Subway Station

40

One Man's Trash Is Another Man's Treasure

41

Ryden's Reasoning

42

The Black Wings's Puppeteer

43

A Completed Trade

44

Hero Reborn 1

45

Hero Reborn 2

46

The Hero's Whereabouts

47

The Client

48

The Mask of the Hero

49

Quelling the Fire

50

An Unexpected Meeting

51

Aran the Hero

52

An Old Friend's Whereabouts

53

An Incomplete Trade

54

A Centuries-Late Visit

55

Crisis in Elluel

56

The Hero Phantom

57

Another Deal

58

The Search Begins Anew

59

The Swamp Report

60

Arranging a Meeting

61

The Hero Luminous

62

Point of Contact

63

To Those Who Wait

64

Pray

65

The One Who Remembers Me

66

Big Trouble in a Little Town

67

Suspicious Shadow

68

Unforeseen Reaction

69

Girl Power 1

70

Girl Power 2

71

Roaming Monsters

72

A Nightmarish Request

73

Where It All Began

74

The Unbreakable Chain

75

Chronicles of a Hero 1

76

Chronicles of a Hero 2

77

The Hunt for Memory

78

Spiruna's Fortunetelling

79

A Third Deal

80

Too Many Pandas

81

Mystic Book

82

The Terms of a Deal

83

Getting to Slumbering Dragon Island

84

Resolution

85

Writings from the Future

86

Cooperation

87

Dragon Master

88

The Hero Mercedes

89

Two Different Times

90

A Message

91

Akashic Records

92

Ready

93

Plots and Plotters

94

The Request

95

Unofficial Records

96

Preparations for the Barrier

97

Barrier Reinforcements

98

Barrier Activated

99

Answers

100

Reporting to the Zenumist Society

101

Protect This City

102

Catching Up with the Alcadno Society

103

Hold the Gate

104

Reunion

105

Fate

106

Designing a Dragon

107

Shinsoo's Call

108

The One to Restore Order

109

The Cleansing of Nine Spirit's Egg

110

Shinsoo's Recommendation

111

A Precarious Chain

112

Truth of the Dream

113

Dual Prayers

114

To the Altaire Camp!

115

Alicia's Whereabouts

 

β–Ά Vulpes Region World Map and Road Map Revamp

- Characters of all jobs can now view the Vulpes planet from the World Map.

 

- Characters of all jobs can now view the Fox Point Village region's road map from the Vulpes planet.

- You can only move to all regions of the Vulpes planet with a Shade character who has certain quests in progress.

- The background of the Fox Point Village region's road map has changed.

- Following the Epic quest revamp, certain fields from the Vulpes planet are not accessible.
  Shade characters who were located in this region will be moved to Henesys after the maintenance.

- The type of monsters placed in certain fields connected to Fox Point Village have changed.

Field Name

Before Change

After Change

Blossom Valley 1

Green Poison Frog,
Red Poison Frog

Red Poison Frog

Arumaru Valley 1

Punk Chick,
Delinquent Chick

Delinquent Chick

Tail Valley 1

Fang Hyena,
Mane Fur Hyena

Mane Fur Hyena

Eclipse Hill 2

Lady Bug

Lady Bug, Caterpillar

Tear Rock Hill 2

Balloon Mouse

Balloon Mouse, Sparrow

 

- New fields connected to Fox Point Village are added.

Field Name

Monsters Placed

Blossom Valley 2

Green Poison Frog

Arumaru Valley 2

Punk Chick

Tail Valley 2

Fang Hyena

Eclipse Hill 3

Lady Bug

Tear Rock Hill 3

Balloon Mouse

 

β–Ά Other Improvements

- NPCs in Fox Point Village have been newly placed, removed, or had their names changed.

Category

NPC Name

Newly Placed

Swindle [General Store]

Wooden Box [Storage Keeper]

Name Changed

Compass [Teacher Fox]

Silver [Chief Fox]

Removed

Tumbleweed

 

β–Ά Skill Adjustments
- Shade 1st Job Skills

Name

Category

Skill Description

Flash Fist

Active

Borrows the power of the spirits to deal damage to enemies in front of you.

 

β€’ Cooldown: 0s

β€’ Target Count: 3

β€’ Hit Count: 2

β€’ Skill DMG: 80%

Fox Trot

Active

Teleports you forward to the nearest enemy in range.

If no enemies are in range, you'll be teleported forward a set distance.

Foxtrot can be used with other skills.

 

[Teleport Skill] When moving with this skill's teleportation feature, you won't be affected by any collision damage effects on your teleportation path.

 

β€’ Cooldown: 5s

Fox God's Favor

Buff

Increases ATK SPD for a short time.

 

[Passive] Increases PHY ATK.

 

β€’ Cooldown: 0s

β€’ Buff Duration: 1,800s

β€’ [Passive] PHY ATK: 10%

Heart Grown Fonder

Buff

Summons Shade's guardian spirit while the buff is active.

 

β€’ Cooldown: 5s

β€’ Buff Duration: Unlimited

Vulpes Leap

Passive

Tap Jump again while jumping to Double Jump.

While jumping, tap Jump and the up arrow button at the same time to jump upwards.

 

β€’ Double Jump SPD: 300%

β€’ Improved Jump Height: 240

Spirit Bond 1

Passive

Enhance your spirit bonds to increase KBK RES and, when you attack, recover your HP at the indicated rate.

 

 

β€’ KBK RES: 32

β€’ Activation Chance: 20%

β€’ HP Recovery: 10%

β€’ Reactivation Cooldown: 1s

Cosmic Balance

Passive

Increases PHY DEF, MAG DEF, Max HP, and Max MP.

 

β€’ PHY DEF: 15%

β€’ MAG DEF: 15%

β€’ Max HP: 15%

β€’ Max MP: 15%

Spirit Affinity

Passive

With the natural affinity of a spirit guardian, increase PHY DEF, MAG DEF, and EVD.

 

β€’ PHY DEF: 5%

β€’ MAG DEF: 5%

β€’ EVD: 3%

 

- Shade 2nd Job Skills

Name

Category

Skill Description

Ground Pound

Active

Summon an earth spirit to deal damage to enemies in front of you.

 

β€’ Cooldown: 0s

β€’ Target Count: 5

β€’ Hit Count: 2

β€’ Skill DMG: 120%

Blade Imp - Direct

Active

[Activate Blade Imp] After casting Blade Imp - Direct, press either the left, up, or right arrow to activate one of Blade Imp's directions. The effect of the Blade Imp that's cast next changes in accordance with the activated direction.

 

[Left Arrow - Blade Imp - Forward Slash] Deals damage to enemies in front of you with a blade imbued with the power of spirits. Enemies that take damage are afflicted with the Blade Imp - Trap mark.

 

[Up Arrow - Blade Imp - Downward Slash] Deals damage to enemies in front of and above you with a blade imbued with the power of spirits. Enemies that take damage are afflicted with the Blade Imp - Trap mark.

 

[Right Arrow - Blade Imp - Spin Slash] Deals damage to nearby enemies with a blade imbued with the power of spirits. Enemies that take damage are afflicted with the Blade Imp - Trap mark.

 

β€’ Cooldown: 2s

Blade Imp - Forward Slash

Active

Deals damage to enemies in front of you with a blade imbued with the power of spirits.

Enemies that take damage are afflicted with the Blade Imp - Trap mark.

 

β€’ Cooldown: 1s

β€’ Target Count: 7

β€’ Hit Count: 4

β€’ Skill DMG: 110%

β€’ Debuff Target PHY DMG Reduction: -10%

β€’ Debuff Target MAG DMG Reduction: -10%

β€’ Duration: 30s

Blade Imp - Downward Slash

Active

Deals damage to enemies above and in front of you with a blade imbued with the power of spirits.

Enemies that take damage are afflicted with the Blade Imp - Trap mark.

 

β€’ Cooldown: 1s

β€’ Target Count: 7

β€’ Hit Count: 4

β€’ Skill DMG: 110%

β€’ Debuff Target PHY DMG Reduction: -10%

β€’ Debuff Target MAG DMG Reduction: -10%

β€’ Duration: 30s

Blade Imp - Spin Slash

Active

Deals damage to nearby enemies with a blade imbued with the power of spirits.

Enemies that take damage are afflicted with the Blade Imp - Trap mark.

 

β€’ Cooldown: 1s

β€’ Target Count: 7

β€’ Hit Count: 4

β€’ Skill DMG: 110%

β€’ Debuff Target PHY DMG Reduction: -10%

β€’ Debuff Target MAG DMG Reduction: -10%

β€’ Duration: 30s

Back Step

Active

Teleport backward.

 

[Teleport Skill] When moving with this skill's teleportation feature, you won't be affected by any collision damage effects on your teleportation path.

 

β€’ Cooldown: 0.5s

Fox Spirits

Buff

Attacks during the buff summon Fox Spirits.

Fox Spirits chase nearby enemies to deal damage, then seek another enemy or continue to attack the same enemy. If there is a boss within range, it will prioritize that boss.

Fox Spirits are not affected by Damage Reflect.

 

[Pursuing Minion] Lock onto a nearby enemy to deal damage. Pursuing Minion's attacks do not activate on-attack effects.

 

β€’ Cooldown: 1s

β€’ Target Count: 1

β€’ Hit Count: 2

β€’ Skill DMG: 130%

β€’ Max Attack Count: 2

β€’ Duration: 10s

Spirit Bond 2

Passive

Strengthen your spirit bonds to increase PHY ATK, SPD, and JMP.

 

β€’ PHY ATK: 10%

β€’ SPD: 30%

β€’ JMP: 30%

Foxy Courage

Passive

Increases PHY ATK, PHY DMG, and ACC.

 

β€’ PHY ATK: 15%

β€’ PHY DMG: 15%

β€’ ACC: 3%

Knuckle Mastery

Passive

Increases PHY DMG and Crit Rate.

 

β€’ PHY DMG: 15%

β€’ Crit Rate: 3%

Strength Training

Passive

Increases Crit DMG and EVD.

 

β€’ Crit DMG: 10%

β€’ EVD: 3%

 

- Shade 3rd Job Skill

Name

Category

Skill Description

Shockwave Punch

Active

Summon an earth spirit to deal damage to enemies in front of you.

Deliver 2 separate attacks over the course of the skill.

 

β€’ Cooldown: 0s

β€’ Target Count: 6

β€’ [1st Hit] Hit Count: 4

β€’ [2nd Hit] Hit Count: 4

β€’ 1st Skill DMG: 160%

β€’ 2nd Skill DMG: 170%

Spirit Trap

Active

Creates a binding area for a period of time, deal damage to enemies within.

Damaged enemies will be immobilized for a short duration.

A reapplication cooldown is applied to immobilized enemies for a short time, and all other immobilization statuses are ignored.

 

The immobilizing status from Spirit Trap applies to boss monsters as well.

 

[Continuous Damage Minion] Deals damage at a set rate. Continuous Damage Minion's attacks do not activate on-attack effects.

 

β€’ Cooldown: 120s

β€’ Target Count: 7

β€’ Hit Count: 3

β€’ Skill DMG: 130%

β€’ Area Duration: 10s

β€’ Immobilization Time: 10s

β€’ Immobilization Reapplication Cooldown: 90s

Spirit Frenzy

Active

Summon a pathway for spirits that deals damage to nearby enemies for a period of time.

 

β€’ Cooldown: 30s

β€’ Target Count: 6

β€’ Hit Count: 2

β€’ Skill DMG: 180%

β€’ Duration: 30s

Spirit Redemption

Buff

When you take fatal damage, a Spirit of Protection comes to revive you.

When revived, recover all your HP, gain Invincibility against normal attacks for a short period of time, and HP-Scaled Attack DMG is decreased by 100%.

Also deal damage to nearby enemies immediately when revived.

Spirit Redemption is not affected by cooldown reduction effects.

 

β€’ Cooldown: 600s

β€’ Buff Duration: 300s

β€’ Target Count: 10

β€’ Hit Count: 4

β€’ Skill DMG: 325%

Spirit Bond 3

Passive

Strengthen your bond with the spirits to increase PHY ATK and PHY DMG.

 

β€’ PHY ATK: 20%

β€’ PHY DMG: 20%

Weaken

Passive

Attacks dealt to enemies inflict the Weaken debuff for a period of time at the indicated rate, decreasing PHY DMG Reduction and MAG DMG Reduction effects.

 

 

β€’ PHY DMG Reduction: -10%

β€’ MAG DMG Reduction: -10%

β€’ Duration: 10s

β€’ Activation Chance: 20%

Total Harmony

Passive

Become one with the spirits to increase Crit Rate and Crit DMG.

 

β€’ Crit Rate: 3%

β€’ Crit DMG: 10%

Harmonious Defense

Passive

Decreases PHY DMG and MAG DMG when attacked and increases Abnormal Status RES and EVD.

 

β€’ PHY DMG Reduction: 10%

β€’ MAG DMG Reduction: 10%

β€’ Abnormal Status RES: 10%

β€’ EVD: 3%

 

- Shade 4th Job Skills

Name

Category

Skill Description

Bomb Punch

Active

Summon an earth spirit to deal damage to enemies in front of you.

Bomb Punch is cast 3 times in a row.

Bomb Punch can be canceled by tapping a directional key or the jump key.

 

β€’ Cooldown: 0s

β€’ Target Count: 11

β€’ 1st/2nd Hits Hit Count: 5

β€’ 3rd Hit Hit Count: 7

β€’ 1st Hit Skill DMG: 220%

β€’ 2nd Hit Skill DMG: 230%

β€’ 3rd Hit Skill DMG: 240%

β€’ Duration: 3s

Spirit Claw

Active

Summon a wind spirit to attack enemies in front of you.

 

β€’ Cooldown: 0s

β€’ Target Count: 5

β€’ Hit Count: 10

β€’ Skill DMG: 240%

Death Mark

Active

Summons a death spirit to attack enemies in front of you, marking them with a Death Mark debuff.

The debuff deals damage over time while healing the caster.

The damage over time is not affected by Damage Reflect.

 

β€’ Cooldown: 60s

β€’ Target Count: 7

β€’ Hit Count: 10

β€’ Skill DMG: 250%

β€’ Debuff DoT DMG: 270%

β€’ HP Recovery: 1%

β€’ Debuff Duration: 15s

Soul Splitter

Active

Summon a fire spirit to attack enemies in front of you, stealing power from their souls.

Attacking enemies whose power was stolen from their souls will grant them the Fire Spirit's Blessing.

 

[Fire Spirit's Blessing] Grants Shade a Final DMG buff, and increases DMG Taken when attacking an enemy who is granted the Fire Spirit's Blessing. Enemies affected by Soul Splitter cannot have their soul split again for a period of time. Soul Splitter is not affected by cooldown reduction effects. If there is a boss within range, it will prioritize that boss.

 

β€’ Cooldown: 180s

β€’ Target Count: 7

β€’ Hit Count: 1

β€’ Skill DMG: 210%

β€’ Duration: 10s

β€’ [Party Member] Final DMG Increase for Debuff Target: 5%

β€’ Final DMG with Buff: 5%

β€’ Reapplication Cooldown: 180s

Shielding Spirit Ward

Buff

Summon Spirits of Protection for a period of time to nullify a debuff effect and reduce one Spirit of Protection.

 

 

β€’ Cooldown: 180s

β€’ Buff Duration: Unlimited

β€’ Spirit Summon Count: 3

Maple Warrior

Buff

Grants the strength of a warrior for a period of time and increases Final DMG.

 

β€’ Cooldown: 0s

β€’ Buff Duration: 300s

β€’ Final DMG: 5%

Hero's Will

Buff

Focus your concentration to temporarily increase Abnormal Status RES.

Hero's Will is not affected by cooldown reduction effects

Obtained after completing the Azwan quest.

 

β€’ Required Level to Learn Skill: 150

β€’ Cooldown: 180s

β€’ Buff Duration: 3s

β€’ Abnormal Status RES: 100%

Spirit Bond 4

Passive

Strengthen your spirit bonds to increase PHY DMG and Boss ATK.

 

β€’ PHY DMG: 15%

β€’ Boss ATK: 15%

Advanced Knuckle Mastery

Passive

Increases PHY ATK, Crit Rate, and Crit DMG.

 

β€’ PHY ATK: 15%

β€’ Crit Rate: 5%

β€’ Crit DMG: 10%

Critical Insight

Passive

Increases Final Damage by revealing the holes in your enemies' defense.

 

β€’ Final DMG: 10%

Heartfelt Communion

Passive

Commune with the spirits to enhance Fox Spirits and Spirit Frenzy.

 

β€’ [Enhanced Fox Spirits] Hit Count Change: 3

β€’ [Enhanced Fox Spirits] Skill DMG Change: 240%

β€’ [Enhanced Fox Spirits] Max Attack Count Change: 3

β€’ [Enhanced Spirit Frenzy] Target Count Change: 6

β€’ [Enhanced Spirit Frenzy] Hit Count Change: 8

β€’ [Enhanced Spirit Frenzy] Skill DMG Change: 240%

 

- Shade Hyper Skills

Name

Category

Skill Description

Spirit Incarnation

Active

Hold the skill button to transform into a spirit incarnation, dealing continuous damage to enemies in a large area.

Gain invincibility to all attacks while using the skill.

Spirit Incarnation is not affected by Damage Reflect.

 

β€’ Skill Obtain Required Level: 170

β€’ Cooldown: 120s

β€’ Target Count: 15

β€’ Hit Count: 58

β€’ Skill DMG: 255%

β€’ Max Attack Count: 24

Fox Marble Fusion

Buff

Awaken the power of spirits to change Fox Spirits to Fox Spirits Orb.

Attack to summon 4 Fox Spirits Orbs and increase Skill DMG and max attack count. If there is a boss within range, it will prioritize that boss. (Fox Spirits Orb's activation requirement is the same as Fox Spirits'. Can be activated while Fox Spirits and Fox Marble Fusion are granted simultaneously.)

Fox Spirits Orb's duration cannot exceed the buff's maximum duration.

 

[Pursuing Minion] Lock onto a nearby enemy to deal damage. Pursuing Minion's attacks do not activate on-attack effects.

 

β€’ Skill Obtain Required Level: 150

β€’ Cooldown: 120s

β€’ Buff Duration: 30s

β€’ Target Count: 1

β€’ [Fox Spirits Orb] Hit Count: 3

β€’ [Fox Spirits Orb] Skill DMG: 220%

β€’ [Fox Spirits Orb] Max Attack Count: 5

Heroic Memories

Buff

Increases Crit DMG through the oath of the Maple heroes.

 

β€’ Required Level to Learn Skill: 200

β€’ Cooldown: 120s

β€’ Buff Duration: 80s

β€’ Crit DMG: 30%

Spirit Claw - Reinforce

Passive

Increases Spirit Claw's Final DMG by 20%.

Spirit Claw - Boss Rush

Passive

Increases Spirit Claw's Boss ATK by an additional 20%.

Spirit Claw - Extra Strike

Passive

Increases Spirit Claw's hit count by 1.

Bomb Punch - Reinforce

Passive

Increases Bomb Punch's Final DMG by 20%.

Bomb Punch - Extra Target

Passive

Increases the target count of Bomb Punch to 11.

Bomb Punch - Deadly Crits

Passive

Additionally increases Bomb Punch's Crit DMG by 20%.

Fox Spirits - Reinforce

Passive

Increases Fox Spirits and Fox Spirits Orb's Final DMG by 20%.

Fox Spirits - Repeated Attack Chance

Passive

Increases Fox Spirits and Fox Spirits Orb's max attack count by 1.

Fox Spirits - Deadly Crits

Passive

Additionally applies a Crit DMG 20% increase effect to Fox Spirits and Fox Spirits Orb.

 

- Shade 5th Job Skill

Name

Category

Skill Description

Fox God Flash

Active

The Fox God's avatar uses waves of light to deal damage to enemies in a large area

and grants the Fox God's Light buff to increase Final DMG for a period of time.

Also activates Foxlight.

 

[Fox God's Light] While the Fox God's Light buff is active, increases your Final DMG and shines Foxlights upon attacking to deal damage to a single enemy. Foxlight is not affected by Damage Reflect.

 

[Foxlight] While Fox God's Light buff is active, your attacks trigger Foxlight,

dealing continuous damage to enemies in front of you. Applies an Additional DEF Ignore Rate.

 

[V Skill: Additional Effect Every 5 Levels] When you reach skill level 5, the cooldown decreases, and it keeps decreasing every 5 levels afterwards.

 

β€’ Cooldown: 60s

β€’ Target Count: 15

β€’ Hit Count: 102

β€’ Skill DMG: 380%

β€’ Final DMG: 20%

β€’ Buff Duration: 15s

β€’ [Foxlight] Target Count: 1

β€’ [Foxlight] Hit Count: 45

β€’ [Foxlight] Skill DMG: 380%

β€’ Additional DEF Ignore Rate Applied: 15%

Spiritgate

Active

Summons Spiritgate, which opens the gate of spirits for a period of time.

The spirits of darkness that spill out from the gate of spirits seek nearby enemies, dealing damage and applying a debuff that decreases Crit RES and Crit DMG Reduction effects.

 

[V Skill: Additional Effect Every 5 Levels] When you reach skill level 5, the debuff duration increases, and it increases again every 5 levels afterwards. Spiritgate has Additional DEF Ignore Rate applied and is not affected by Damage Reflect.

 

β€’ Cooldown: 60s

β€’ Target Count: 15

β€’ Hit Count: 128

β€’ Skill DMG: 350%

β€’ [Spirit of Darkness] Hit Count: 30

β€’ [Spirit of Darkness] Skill DMG: 360%

β€’ Debuff target Crit RES: -15%

β€’ Debuff target Crit DMG Reduction: -15%

β€’ Debuff duration: 45s

β€’ Additional DEF Ignore Rate Applied: 15%

True Spirit Claw

Passive

[Passive Skill Trigger Condition] When casting Spirit Claw, you additionally activate True Spirit Claw,

which cannot be registered to a skill slot.

 

Deepens your bond with the spirits to deal more powerful attacks to nearby enemies.

This effect has a reactivation cooldown.

True Spirit Claw has an Additional DEF Ignore Rate, and it is not affected by Damage Reflect.

 

β€’ Target Count: 11

β€’ Hit Count: 72

β€’ Skill DMG: 380%

β€’ Reactivation Cooldown: 3s

β€’ Additional DEF Ignore Rate Applied: 15%

Smashing Multipunch

Active

Hold the skill button to unleash a barrage of strikes fueled by the power of the nature spirit and deal continuous damage to enemies in front of you.

When the skill ends, you will deal a ferocious final blow to deal damage to enemies in front of you. While the skill is being cast, gain invincibility to all attacks. Smashing Multipunch has Additional DEF Ignore Rate applied.

 

[V Skill: Additional Effect Every 5 Levels] When you reach skill level 5, the cooldown decreases, and it keeps decreasing every 5 levels afterwards.

 

β€’ Cooldown: 60s

β€’ Target Count: 9

β€’ Hit Count: 80

β€’ Skill DMG: 370%

β€’ Max Attack Count: 10

β€’ [Final Blow] Target Count: 9

β€’ [Final Blow] Hit Count: 416

β€’ [Final Blow] Skill DMG: 360%

β€’ Additional DEF Ignore Rate Applied: 15%

 

- Shade Link Skill

Name

Skill Description

Livin' on the Edge

Increases Survival Rate.

(When you suffer a fatal attack, Survival Rate nullifies DMG at the indicated rate.)

 

β€’ Survival Rate: 10%

 

- Shade HEXA Skills

Category

Name

Skill Description

Origin Skills

Advent of the Fox

The Fox God awakens the power of all spirits, dealing damage to enemies in a large area. Then it delivers a final blow to deal additional damage to enemies in a large area.

 

[Absolute Stun] Upon casting, immediately stuns all enemies in a large area for a period of time. Enemies with Absolute Stun will have a cooldown applied for a set duration and will ignore all other Absolute Stun status effects. Absolute Stun also applies to boss monsters.

 

[Additional Effects upon Reaching Skill Levels] When you reach skill levels 10, 20, and 30, Additional DEF Ignore Rate and Additional Boss ATK will apply.

 

[Skill Lv. 10] Additional DEF Ignore Rate 20%

[Skill Lv. 20] Additional Boss ATK 10%

[Skill Lv. 30] Additional DEF Ignore Rate 30%, Additional Boss ATK 15% added

 

Origin Skills are not affected by Damage Reflect, and you gain invincibility against all attacks while casting the skill. (This only applies during your skill casting motion, and once your motion ends, the effect ends immediately, regardless of the skill's visual effects.)

 

β€’ Cooldown: 240s

β€’ Target Count: 15

β€’ Hit Count: 42

β€’ Skill DMG: 430%

β€’ Max Attack Count: 50

β€’ [Final Blow] Hit Count: 50

β€’ [Final Blow] Skill DMG: 440%

β€’ [Final Blow] Max Attack Count: 60

β€’ Immobilization Time: 10s

β€’ Immobilization Reapplication Cooldown: 90s

Mastery Skill

HEXA Spirit Claw

Summon a wind spirit to attack enemies in front of you.

 

β€’ Cooldown: 0s

β€’ Target Count: 5

β€’ Hit Count: 12

β€’ Skill DMG: 330%

Boost Node

Fox God Flash

[Lv. 30] Buff: 12 seconds Increase

Boost Node

Spiritgate

[Lv. 30] Final DMG: 60% Increase

Boost Node

True Spirit Claw

[Lv. 30] Final DMG: 60% Increase

Boost Node

Smashing Multipunch

[Lv. 30] Final DMG: 60% Increase

 

- Shade's Changed and Removed Nodes

Previous

Remastered

1st

2nd

3rd

Blade Imp - Downward Slash

Removed

Blade Imp

Spirit Claw

Fox Spirits

Blade Imp - Spin Slash

Removed

Blade Imp

Spirit Claw

Fox Spirits

Blade Imp - Forward Slash

Removed

Changed to Blade Imp Node

-

-

* Removed nodes will change according to the ranking after the update.

 

2. New Quest added

1. New Quest 'Kao's Memory'

- A new quest, 'Kao's Memory', has been added.

- A crack has opened up in Esfera, emanating mystical power.

- Follow the Faint Voice from the crack to see a familiar memory.

- Chase the memories revealed by the cracks across multiple spaces to find the hidden owners of the memories.

 

2. Quest Start Conditions

- 'The First Memory' through 'The Sixth Memory' can be started with a Lv.225 character who has completed the Esfera quest 'Mirrors in Mirrors'.

- 'The Seventh Memory' through 'The Final Memory' can be started with a Lv. 245 character who has completed the Limina quest 'Defying Destiny'.

 

3. Quest List

Number

Starting Lv.

Quest Name

1

225

The First Memory

2

225

The Second Memory

3

225

The Third Memory

4

225

The Fourth Memory

5

225

The Fifth Memory

6

225

The Sixth Memory

7

245

The Seventh Memory

8

245

The Final Memory

 

[Content Improvements]

 

1. Boss Content Improvements

 

1. Pink Bean

- Debuffs applied to characters hit by some of the Pink Bean's skills have been changed from Lure debuffs to Stun debuffs.

- Attacking monsters with Damage Reflect will now deal a fixed amount of damage to you instead of a HP-Scaled amount. Fixed damage is capped.

 

2. Cygnus

- Debuffs applied to characters hit by some of the Cygnus's skills have been changed from Lure debuffs to Stun debuffs.

- Attacking monsters with Damage Reflect will now deal a fixed amount of damage to you instead of a HP-Scaled amount. Fixed damage is capped.

 

3. Von Leon

- Attacking monsters with Damage Reflect will now deal a fixed amount of damage to you instead of a HP-Scaled amount. Fixed damage is capped.

 

4. Arkarium

- Attacking monsters with Damage Reflect will now deal a fixed amount of damage to you instead of a HP-Scaled amount. Fixed damage is capped.

 

5. Crimson Queen

- Reduced the percentage of damage taken when using healing skills and HP potions while under the Special Zombify debuff.

- Attacking monsters with Damage Reflect will now deal a fixed amount of damage to you instead of a HP-Scaled amount. Fixed damage is capped.

 

6. Hilla

- Reduced the percentage of damage taken when using healing skills and HP potions while under the Special Zombify debuff.

- Attacking monsters with Damage Reflect will now deal a fixed amount of damage to you instead of a HP-Scaled amount. Fixed damage is capped.

 

7. Magnus

β–Ά Shared

- Reduced the percentage of damage taken when using healing skills and HP potions while under the Special Zombify debuff.

 

β–Ά Magnus NORMAL Single, Multi Mode

- Some patterns will deal less damage than before.

Pattern

Kaiserium Windmill

Front Attack

Clone Attack

Dark Waves

Downward Strike

 

β–Ά Magnus HARD Single, Multi Mode

- Some patterns will deal less damage than before.

Pattern

Kaiserium Windmill

Front Attack

Clone Attack

Dark Waves

Downward Strike

Summon Meteorite (Green/Blue/Purple Meteorite)

 

8. Lotus

- Damage of the laser pattern in Phase 1 is decreased.

- Changed in Phase 1 so the laser pattern's spinning speed doesn't get faster even with Black Heaven Core's HP is reduced.

- Debuffs applied to characters hit by Phase 1 Sel-Destruct Robot's Self-Destruct skill have been changed from Lure debuffs to Stun debuffs.

- Debuffs applied to characters hit by Phase 1, 2, 3's giant android's scrap junk fall pattern have been changed from Lure debuffs to Stun debuffs.

- Characters hit by Phase 2, 3's Deploy Wire Piles attack's mid-air knockback is changed to be normal knockback. (Includes Quest Boss)

 

9. Damien

- Improved to be able to recover World Tree Altar and Dark World Tree's Altar (Multi Mode) gauge even during Invincibility state.

- Improved so the Transcendence Stones that appeared on the map during Damien Immobilize will be removed and will appear again once the bind is freed.

 

10. Lucid

β–Ά Shared

- Improved to make the messages that appear when some patterns occur more recognizable.

- Improved to be able to recover Trumpet Statue gauge even during Invincibility state.

- Improves the top boss UI to show how many butterflies are currently on the map and how many butterflies have the special patterns occur.

 

- The message that showed when time remaining after phase 3 starts at 45 sec, 30 sec, 15 sec, 10 sec has been removed.

- Improves the top boss UI to show how much time remains after phase 3 starts.

* However, if the playtime is shorter than the time limit, the timer's time is changed to match the playtime.

 

β–Ά Lucid CHAOS Single, Multi Mode

- Phase 2's Charge pattern changes from instant kill to fixed damage.

 

11. Gloom

- Improved to make the messages that appear when some patterns occur more recognizable.

 

12. Archon

β–Ά Shared

- Relaxed the timing of when the Wings of Salvation shield pattern occurs before using the Halberd: Endless Despair attack in Phase 3.

 

β–Ά Archon HARD Single, Multi Mode

- When hit by the specific skills in phase 1, the damage of Radiant Shard formed at the location of the attacked character and stays for a certain amount of time is decreased.

- When hit by the specific skills in phase 3, the damage of Malicious Shard formed at the location of the attacked character and stays for a certain amount of time is decreased.

- Phase 1's Corruption Strike pattern changes from instant kill to fixed damage.

- Phase 2's Encroachment Strike pattern changes from instant kill to fixed damage.

- Phase 3's Halberd: Light's End pattern changes from instant kill to fixed damage.

 

13. Will

β–Ά Shared

- Improved Moonlight Meteorites, Spider Meteorites appearing after Spatial Collapse ends during phase 1 Beholder's Eye pattern.

- Relaxed the timing of the downstrike hit in Phase 3.

 

β–Ά Will HARD Single, Multi Mode

- Removed the Confused debuff from being hit by knockback attacks in Phases 1, 2, and 3 (including Quest Bosses)

- The Spatial Collapse pattern from phase 1 is changed to cast immediately when Will's HP in both spaces reaches a certain number, rather than at regular intervals.

- Removed the Confused debuff from being hit by Fake Attack: Knockback attacks in Phases 2.

- Upon failing Mirror of Lies special pattern from phase 2 is changed to cast immediately when Will's HP reaches a certain number, rather than at regular intervals.

- Reduced the number of spider leg spawned for the Phase 2 'Mirror of Lies' special pattern from 5 to 3.

 

β–Ά Will CHAOS Single, Multi Mode

- The Spatial Collapse pattern from phase 1 is changed to cast immediately when Will's HP in both spaces reaches a certain number, rather than at regular intervals.

 

14. Verus Hilla

β–Ά Shared

- Improved to be able to recover Altar gauge even during Invincibility state.

- Adjusts the size of the 'poison fog' that is summoned.

- Adjusted the spawn locations for 'poison fog' and 'Altar' so they don't overlap.

- Improves the top boss UI to show how many candles are activated on the map and the number of candles needed for Altar pattern occuring.

 

2. Emblem Improvements

1. Emblem Visibility Improvement

- Equipment with Emblems are improved to show emblem level to show on the item icon.

- When Emblem level is 8 or higher, a different colored background is exposed

.

2. Emblem Level Expansion

- Weapon and armor Emblem max level expanded to 15, with additional Max DMG stats given from Lv. 6 (excluding secondary weapon and accessory)

- Mythic or higher weapon, armor Emblem can be enhanced up to Lv. 15.

- Starting at emblem level 7 and above, Chaos Emblem Trace are used as ingredients in enhancements.

 

β–Ά Weapon, Armor Emblem Stat by Level

Emblem Level

Upon Enhancing

Required Materials

(Shared)

Max DMG

(Domination Emblem)

Boss ATK

(Ruthless Emblem)

Crit DMG

(Powerful Emblem)

PHY ATK

(Sacred Emblem)

MAG ATK

(Swift Emblem)

Boss DEF

1

Emblem Trace

-

3.0%

5%

3%

3%

1%

2

-

4.0%

8%

4%

4%

2%

3

-

5.0%

11%

5%

5%

3%

4

-

7.0%

15%

7%

7%

4%

5

-

10.0%

20%

10.0%

10.0%

5%

6

100,000

10.5%

20.8%

10.5%

10.5%

5.5%

7

Chaos Emblem Trace

250,000

11.0%

21.6%

11.0%

11.0%

6.0%

8

420,000

11.5%

22.4%

11.5%

11.5%

6.5%

9

600,000

12.0%

23.2%

12.0%

12.0%

7.0%

10

960,000

12.5%

24.0%

12.5%

12.5%

7.5%

11

1,710,000

13.0%

24.8%

13.0%

13.0%

8.0%

12

2,760,000

13.5%

25.6%

13.5%

13.5%

8.5%

13

4,260,000

14.0%

26.4%

14.0%

14.0%

9.0%

14

6,660,000

14.5%

27.2%

14.5%

14.5%

9.5%

15

-

12,000,000

15.0%

28.0%

15.0%

15.0%

10.0%

 

β–Ά Top/Bottom Emblem Stat by Level

Emblem Level

Upon Enhancing

Required Materials

(Shared)

Max DMG

(Domination Emblem)

Boss ATK

(Ruthless Emblem)

Crit DMG

(Powerful Emblem)

PHY ATK

(Sacred Emblem)

MAG ATK

(Swift Emblem)

Boss DEF

1

Emblem Trace

-

1.5%

2.5%

1.5%

1.5%

0.5%

2

-

2.0%

4.0%

2.0%

2.0%

1.0%

3

-

2.5%

5.5%

2.5%

2.5%

1.5%

4

-

3.5%

7.5%

3.5%

3.5%

2.0%

5

-

5.0%

10.0%

5.0%

5.0%

2.5%

6

50,000

5.2%

10.4%

5.2%

5.2%

2.7%

7

Chaos Emblem Trace

125,000

5.5%

10.8%

5.5%

5.5%

3.0%

8

210,000

5.7%

11.2%

5.7%

5.7%

3.2%

9

300,000

6.0%

11.6%

6.0%

6.0%

3.5%

10

480,000

6.2%

12.0%

6.2%

6.2%

3.7%

11

855,000

6.5%

12.4%

6.5%

6.5%

4.0%

12

1,380,000

6.7%

12.8%

6.7%

6.7%

4.2%

13

2,130,000

7.0%

13.2%

7.0%

7.0%

4.5%

14

3,330,000

7.2%

13.6%

7.2%

7.2%

4.7%

15

-

6,000,000

7.5%

14.0%

7.5%

7.5%

5.0%

 

3. Emblem Enhancement Improvements

- Added multiplier subtraction when enhancing weapon, armor, and accessory Emblem enhancement.

- Multiplier Subtraction is a feature that allows you to further increase the enhancement chance by subtracting ingredients and Mesos by a multiple.

- The multiplicative subtraction feature has a different maximum number of attempts depending on the type of equipment and Emblem level.

- Chance increase when enhancing weapon, armor, accessory from Lv. 4 to Lv. 5. (10%>20%)

 

4. Emblem Extraction Improvements

- Changed to extract equipment with Emblems to be extracted from [Forge - Emblem - Extract].

- Equipment with Emblems does not consume Meso when extracted, and does not drop Gold Leaf or Occult Cube.

- Improved so that extracting Chaos Equipment that has Emblems will drop min 2 - max 8 Chaos Emblem Traces.

- Chaos Equipment that has Emblems will have a staged presentation animation by stage based on the number of pieces it yields when extracted.

* Please note that Emblem extraction cannot be canceled, and the resulting items will be sent to your inventory even if you force quit during animation playback.

 

5. Added New Alchemy Crafting Recipe

- New recipe, Premium Equipment Emblem Change Scroll (30%) is added to [Forge - Alchemy].

- It can be crafted using 10 Emblem Traces and Meso.

* This item has a 30% chance to change your Emblem when used on weapons and armor with an Emblem applied, with a same chance of 1 of the remaining 4 Emblems appearing upon changing, excluding the currently applied Emblem.

* When the Emblem is changed through this item, the Emblem level is maintained.

 

6. Other Notes

- Max score of [Character Check - Emblem] is increased with the Emblem max level expansion.

 

3. Character Info UI Improvements

- Character Info UI has been improved to be able to check stat types and character detailed information.

- Character Check button has been moved to the Character Stats tab.

- DMG Calculator and Star Force Liberation button has been changed to tabs.

 

1. Added UI Info and Detailed Acquisition Location by Stats

- Added Legion information and Star Force Liberation information, as well as character info and detailed acquisition locations by stats.

 

β–Ά How to Check Acquisition Location by Stats

- Stats with acquisition location provided will show the button (β–Ό) on the right side of the applied stats.

* Stats that do not have an applied value or do not provide an acquisition location will not show the button.

- You can check the acquisition location upon touching the shown button (β–Ό).

 

- Detailed information per acquisition location can be checked by tapping the Help icon on the right side of the stats.

 

[Stat Category]

Main Category

Category

Character

Shows increased stats depending on character level.

Equipment

Shows equipment effect such as equipment stat, set effect, symbols, Soul, etc.

Skills

Shows applied skill effect such as Active, Buff, Passive, etc.

Growth

Shows equipped item effect such as equipped Jewel, Pet, Mechanical Heart, etc.

Content

Shows effect obtained from content such as Legion, Hyper Stat, Star Force Liberation, Guild, etc.

Other

Shows effect that are applied depending on condition such as consumable buff items, events, etc.

* Stats can be grown in a variety of ways, and are automatically sorted by acquisition location into broad categories.

* Temporarily increased values, such as consumable buff items and guild buffs, are colored green and will be removed at the end of their duration.

 

2. Stat Favorites Function Added

- Favorites function added that allows you to check only the stats you want.

 

β–Ά How to Register Favorite Stat

- Tap Favorites button will change to be able to select the stats.

* Selection state is removed when moving to a different tab, or by tapping on the [Cancel] button.

- Check button is shown upon selecting stat, and tapping the [Save] button will register the selected stat to Favorites tab.

* Favorites tab is activated when there's 1 or more stats registered as Favorites.

 

β–Ά How to Remove Registered Favorite Stat

- You can remove the registered stat by tapping [Favorites Tab] > [Settings Button].

- Touch the stats you want to remove to uncheck them, then press the [Save] button to remove them from your favorite stats.

 

β–Ά How to Change Favorite Stat Order

- You can change the order of the registered stat by tapping [Favorites Tab] > [Settings Button].

- After pressing the stats and dragging them to the desired location, press the [Save] button to show the stats in the changed order.

 

 

 

---------------------------------Continued on Patch Notes Part 2: [Pt.2 Link]---------------------------------

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