Skip to main content
MPStorysMAPLESTORY SERIES HUB
Back to Guides
MapleStory WorldsJP

Understanding Localization in MapleStory Worlds

Verified against MapleStory Worlds Creator Center Guides
Understanding Localization in MapleStory Worlds

Key takeaway

An official hands-on lesson for LocaleDataSet, LocalizationService, text keys, client language behavior, translators, and localized image or resource selection.

Detailed content

Localization model

  • Use locale-aware keys instead of hard-coded player-facing strings.
  • LocaleDataSet stores source and localized values for each supported language.

Runtime text

  • LocalizationService resolves text for the current client locale.
  • Translator instances can request text for a specific locale.

Localized resources

  • Resource identifiers can be selected through localized data as well as text.
  • Test multiple client languages before publishing.

Prerequisites

  • Basic Maker and scripting knowledge

Practical steps

  • Create a LocaleDataSet.
  • Replace visible strings with localization keys.
  • Read text through LocalizationService.
  • Test text and resources in every supported locale.

More from this series

This Guides entry belongs to MapleStory Worlds. Related pages below keep this series separate from other MapleStory games.

Source and verification

MPStorys keeps an original summary and structured facts on this site. The first-party page remains attached as a citation for dates, rules, and later corrections.

MapleStory Worlds Creator Center Guides