Amherst is the central town of Maple Island and the place every new character first opens their eyes after creation. It is the smallest town in the game by a wide margin: a single street, an inn and a general-goods merchant.
Contents
Overview
Amherst exists for one purpose: to walk a brand-new character through the basics of the game. From its street it is a short walk to the Maple Island training fields: Snail Hunting Ground to the north, the path to Pig Beach to the south, and the road east to Southperry for the ferry off the island.
There are no shops worth lingering at, no Free Market access, no auction house. A character typically passes through Amherst once at the start of their playtime and never returns. The only reason to come back would be to retrieve a forgotten item from storage, and storage isn't available on Maple Island anyway.
Map
Notable NPCs
| Image | Name | Role | Summary |
|---|---|---|---|
| Lucas | Quest turn-in (Maria's letter) | Stands in Amherst; receives Maria's Letter from the player and sends back a reply. | |
| Lucy in Amherst Department Store |
Grocer | ||
| Pio | Quest giver (recycling-collection tutorial) | Stands in Amherst; gives the Pio's Collecting Recycled Goods quest that introduces the wooden-box destructible-object mechanic. | |
| Rain | Quest giver (Maple Quiz) | Stands in Amherst; runs the seven-question Rain's Maple Quiz that introduces new players to the game's controls and mechanics. | |
| Sid in Amherst Weapon Store |
Weapon Seller |
Shops
| Image | Operator | Type | Map |
|---|---|---|---|
| Lucy | General | Amherst Department Store | |
| Sid | Weapon | Amherst Weapon Store |
Connections
- Southperry (east, for the ferry to Lith Harbor)


