A taming mob is a rideable mount: a creature a character sits on and travels with, replacing walking and jumping with the mount's own movement. The game files call them taming mobs, which is the term used here.
No mount can currently be obtained. The client carries movement statistics for twenty-five of them, but no item exists to summon one, none of them has a name, and none of them has artwork in the character archive. They are defined and not implemented.
Contents
What the files hold
Each taming mob is stored as a small block of movement values and nothing else.
| Field | Meaning |
|---|---|
| speed | movement speed while riding |
| jump | jump height while riding |
| swim | speed in water |
| fs | footing friction |
| fatigue | how quickly the mount tires |
The twenty-five entries are not identical, which is the interesting part: they were tuned against each other rather than copied.
Speed runs from 80 to 200. A walking character moves at 125, so the file contains mounts that would be slower than walking as well as ones comfortably faster. Thirteen of the twenty-five sit below 125, so over half the set would be no faster than going on foot.
Jump ranges from 85 to 120, with 120 the most common value at fourteen of the twenty-five. Swim is a flat 100 on every single entry, and footing friction is a flat 10 on every entry, so mounts differ only in how fast they run and how well they jump.
Fatigue takes one of three values, 2, 3 or 5, and 2 is much the most common at fourteen entries. It does not track speed in any clean way: the 200-speed entry and the 100-speed entry both carry a fatigue of 5, while the 80-speed entry carries 2.
Why none of them can be ridden
Three things are missing, and any one of them would be enough on its own.
- No item. Nothing in the game's item tables summons a mount. The equipment slot that would hold one has no entries.
- No name. None of the twenty-five appears in the game's text tables, so they have stats but nothing to call them.
- No artwork. The character archive has folders for every equipment slot including pet equipment, and none for taming mobs.
For comparison, pets have all three, and monsters that ship in the client without a map have names and artwork even though they appear on no map. Taming mobs are a step further back than either.
What the files do not settle
Whether mounts are planned, cut, or simply inherited from the codebase the client was built on cannot be told from the data. Unlike the unreleased monsters, there is no sign of anyone having tuned them for Classic World specifically, so this article makes no claim either way.