Dagger is the Thief branch's melee weapon, used by the Bandit sub-job for close-range combat. Daggers are always 1-handed, allowing the off-hand slot for a shield, uniquely among thief weapons, since claws reserve the off-hand for throwing-star ammunition. Damage scales primarily with LUK and secondarily with STR in the Bandit damage formula; the Dagger Mastery skill is learned by the Bandit sub-job at second job.
Daggers are mechanically the closest a thief weapon comes to a "conventional" 1-handed melee weapon: short range, fast swings, shield-compatible. The trade-off relative to claws is that daggers cannot strike across the screen (they are pure melee, no ranged ammunition), but the shield slot offers a defense and stat-bonus path that claw users do not have.
What a dagger does
- Functions as a fast 1-handed melee weapon. Short range, fast attack speed, similar in feel to a 1-handed sword but smaller.
- Scales damage on LUK + STR. LUK is the dagger's primary stat, with STR contributing as well.
- Allows a shield in the off-hand. Thief-class shields grant LUK, weapon attack, and defense bonuses.
- Bandit skill access. Dagger-specific actives (Savage Blow, Steal) require a dagger in hand.
Used by
Both thief sub-jobs (Bandit and Assassin) can equip daggers, but only the Bandit branch's Dagger Mastery skill provides the per-type mastery bonus, and the Bandit-specific actives only work with daggers. A Thief planning a melee build should advance to Bandit at second job.
Beginner characters can equip basic-tier daggers without restriction.
Dagger vs claw
The two thief weapons serve very different roles. Daggers are melee, shield-compatible, and use LUK + STR scaling; claws are ranged (via throwing stars), use LUK + DEX scaling, and forego the shield slot in favour of star ammunition. The decision is made at second-job advancement (Bandit for daggers, Assassin for claws) rather than weapon-by-weapon at any later point, since the per-sub-job actives are mutually exclusive.
List of daggers
Every dagger tracked on the wiki, sorted by required level ascending then weapon attack descending. Click any column header to re-sort.
| Lv | Item | Job | Atk speed | WA | ACC | AVOID | Slots |
|---|---|---|---|---|---|---|---|
| 5 | Fast | 23 | 7 | ||||
| 8 | Faster | 23 | 7 | ||||
| 10 | Thief | Fast | 28 | 7 | |||
| 10 | Thief | Fast | 27 | 7 | |||
| 15 | Warrior/Thief | Faster | 30 | 7 | |||
| 17 | Warrior/Thief | Faster | 34 | 7 | |||
| 20 | Thief | Fast | 38 | 7 | |||
| 22 | Warrior/Thief | Faster | 39 | 7 | |||
| 25 | Thief | Fast | 40 | 7 | |||
| 27 | Thief | Fast | 45 | 7 | |||
| 30 | Thief | Fast | 48 | 7 | |||
| 30 | Warrior/Thief | Faster | 47 | 7 | |||
| 35 | Thief | Fast | 53 | 7 | |||
| 40 | Thief | Fast | 58 | 7 | |||
| 40 | Faster | 55 | 1 | 1 | 7 | ||
| 45 | Warrior/Thief | Faster | 62 | 7 | |||
| 50 | Thief | Fast | 68 | 7 | |||
| 50 | Warrior/Thief | Faster | 67 | 7 | |||
| 60 | Thief | Fast | 78 | 7 | |||
| 60 | Warrior/Thief | Faster | 77 | 7 | |||
| 70 | Thief | Fast | 88 | 7 | |||
| 70 | Warrior/Thief | Faster | 87 | 7 |
