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Dagger

From the MapleStory Classic Wiki, mirrored inside MPStorys
Dagger
Shinkita
Thief 1-handed melee weapon.
Type
Class
1-handed melee
Used by
Primary stat
LUK (+ STR in damage formula)
Off-hand
Mastery
Dagger Mastery (Bandit)

Dagger is the Thief branch's melee weapon, used by the Bandit sub-job for close-range combat. Daggers are always 1-handed, allowing the off-hand slot for a shield, uniquely among thief weapons, since claws reserve the off-hand for throwing-star ammunition. Damage scales primarily with LUK and secondarily with STR in the Bandit damage formula; the Dagger Mastery skill is learned by the Bandit sub-job at second job.

Daggers are mechanically the closest a thief weapon comes to a "conventional" 1-handed melee weapon: short range, fast swings, shield-compatible. The trade-off relative to claws is that daggers cannot strike across the screen (they are pure melee, no ranged ammunition), but the shield slot offers a defense and stat-bonus path that claw users do not have.

What a dagger does

  • Functions as a fast 1-handed melee weapon. Short range, fast attack speed, similar in feel to a 1-handed sword but smaller.
  • Scales damage on LUK + STR. LUK is the dagger's primary stat, with STR contributing as well.
  • Allows a shield in the off-hand. Thief-class shields grant LUK, weapon attack, and defense bonuses.
  • Bandit skill access. Dagger-specific actives (Savage Blow, Steal) require a dagger in hand.

Used by

Both thief sub-jobs (Bandit and Assassin) can equip daggers, but only the Bandit branch's Dagger Mastery skill provides the per-type mastery bonus, and the Bandit-specific actives only work with daggers. A Thief planning a melee build should advance to Bandit at second job.

Beginner characters can equip basic-tier daggers without restriction.

Dagger vs claw

The two thief weapons serve very different roles. Daggers are melee, shield-compatible, and use LUK + STR scaling; claws are ranged (via throwing stars), use LUK + DEX scaling, and forego the shield slot in favour of star ammunition. The decision is made at second-job advancement (Bandit for daggers, Assassin for claws) rather than weapon-by-weapon at any later point, since the per-sub-job actives are mutually exclusive.

List of daggers

Every dagger tracked on the wiki, sorted by required level ascending then weapon attack descending. Click any column header to re-sort.


Lv Item Job Atk speed WA ACC AVOID Slots
5 Razor icon Razor Fast 23 7
8 Fruit Knife icon Fruit Knife Faster 23 7
10 Triangular Zamadar icon Triangular Zamadar Thief Fast 28 7
10 Beginner's Triangular Zamadar icon Beginner's Triangular Zamadar Thief Fast 27 7
15 Field Dagger icon Field Dagger Warrior/Thief Faster 30 7
17 Triple-Tipped Zamadar icon Triple-Tipped Zamadar Warrior/Thief Faster 34 7
20 Coconut Knife icon Coconut Knife Thief Fast 38 7
22 Stinger icon Stinger Warrior/Thief Faster 39 7
25 Iron Dagger icon Iron Dagger Thief Fast 40 7
27 Forked Dagger icon Forked Dagger Thief Fast 45 7
30 Reef Claw icon Reef Claw Thief Fast 48 7
30 Cass icon Cass Warrior/Thief Faster 47 7
35 Halfmoon Zamadar icon Halfmoon Zamadar Thief Fast 53 7
40 Gephart icon Gephart Thief Fast 58 7
40 Korean Fan icon Korean Fan Faster 55 1 1 7
45 Bazlud icon Bazlud Warrior/Thief Faster 62 7
50 Shinkita icon Shinkita Thief Fast 68 7
50 Sai icon Sai Warrior/Thief Faster 67 7
60 Deadly Fin icon Deadly Fin Thief Fast 78 7
60 Serpent's Coil icon Serpent's Coil Warrior/Thief Faster 77 7
70 Kandine icon Kandine Thief Fast 88 7
70 Golden River icon Golden River Warrior/Thief Faster 87 7

See also

  • Weapon: overview of all weapon types
  • Claw: the Assassin alternative
  • Shield: off-hand for daggers
  • Thief: the wielder