Settings is the in-client options window, which in MapleStory Classic World carries noticeably more than the original game did. It has five tabs: graphics, sound, game, controller and social.
Graphics
Resolution is set separately for the game and for the interface, so the UI can be scaled independently of the render resolution.
| Setting | Type |
|---|---|
| Resolution | preset list |
| UI resolution | preset list, separate from the above |
| Vertical sync | on or off |
| UI transparency | on or off |
| Quality preset | preset list |
| Background detail | slider |
| Effect texture detail | slider |
| Your own skill effect transparency | slider |
| Other players' skill effect transparency | slider |
| Damage number style | preset list |
| Damage skin | slider |
| Pet behind character | on or off |
The two transparency sliders are the ones worth knowing about. Your own effects and everyone else's are dimmed separately, so a crowded map can be made readable without hiding your own attacks. In the game data your own effects bottom out at 20% while other players' can be taken all the way to 0%, meaning other people's effects can be turned off entirely and your own cannot.
Sound
Five independent channels, each with its own volume slider and its own mute toggle.
| Channel | Covers |
|---|---|
| Master | everything |
| BGM | map background music |
| Sound effects | general effects |
| Monster effects | monster sounds |
| Skill effects | skill sounds |
Separating monster sounds from skill sounds is unusual, and it means the audible warning that something is attacking you can be kept while the noise of your own attacks is turned down.
See Music for the tracks themselves.
Game
The tab that holds the quality-of-life settings.
| Setting | Notes |
|---|---|
| Low HP warning threshold | slider, 0% to 100% |
| Low MP warning threshold | slider, 0% to 100% |
| Monster display | preset list |
| Screenshot file type | preset list |
| Screenshot save location | preset list |
| In a row | toggle with up and down steppers |
| Auto | toggle |
| Minimap in and out | toggle |
| Memory setting | up and down steppers |
| Interface language | preset list |
The HP and MP warning thresholds are set as percentages rather than fixed numbers, so the alert scales with the character as it levels rather than becoming useless.
The language selector is in the client itself, which is why the wiki maintains Korean, Chinese and Japanese versions of its pages.
Controller
Classic World supports a gamepad, which the original game did not.
| Setting | Notes |
|---|---|
| Use controller | on or off |
| Stick sensitivity | slider, 0 to 100 |
| D-pad slots | preset list |
The bindings themselves are set on the key configuration screen. See Controls.
What the files do not settle
The client stores which settings exist, their types and their ranges, but not their default values or the exact options inside each preset list. This article therefore describes what can be adjusted rather than what each control starts on.