Throwables, commonly called throwing stars or just stars, are the consumable ammunition that Assassins hurl with their claw weapons to strike enemies from across the screen. Each one is a stack of throwing ammunition that is spent as the thief attacks. For the claws, armor, and accessories a thief wears, see Thief equipment.
Throwables are exclusive to claws: no other weapon can throw them, and a claw cannot use any other ammunition. Their counterparts on the Bowman side are arrows (for bows) and bolts (for crossbows).
How throwables work
- Spent as you attack. Stars are consumed from the stack as the thief attacks.
- Add weapon attack. Every throwable carries its own weapon attack, which adds to the claw's. A stronger star is the simplest damage upgrade available to a claw user.
- Usable from level 10. Every throwable in the current build shares a level 10 requirement and carries no stat requirement.
- Recharged at shops. A depleted stack can be topped back up at the NPC that sells it rather than rebought from scratch. The per-star recharge price varies by star, as the table below shows.
List of throwables
Every throwable tracked on the wiki, sorted by weapon attack descending. The Recharge column is the per-star refill price in mesos. Click any column header to re-sort.
| Lv | Item | W.ATK | Recharge | Max stack | Sell price |
|---|---|---|---|---|---|
| 10 | +29 | 1 | 800 | 25,000 | |
| 10 | +27 | 0.9 | 800 | 20,000 | |
| 10 | +25 | 0.8 | 1,000 | 10,000 | |
| 10 | +23 | 0.7 | 1,000 | 2,500 | |
| 10 | +21 | 1 | 800 | 500 | |
| 10 | +21 | 0.6 | 700 | 1,500 | |
| 10 | +19 | 0.5 | 700 | 1,000 | |
| 10 | +19 | 1 | 800 | 500 | |
| 10 | +17 | 1 | 800 | 500 | |
| 10 | +17 | 0.4 | 500 | 500 | |
| 10 | +15 | 0.3 | 500 | 250 |
Acquisition
Throwables are bought from thief-supply vendors in the towns. Because every attack burns ammunition, keeping a full stack on hand is a routine expense for an Assassin, much like stocking potions before a long training session.
