Jobs define what your character can do in MapleStory Classic World. Every adventurer starts as a Beginner and picks one of four classic branches at level 10: Warrior, Magician, Bowman, or Thief. A second advancement at level 30 splits each branch into its sub-paths. There is no 3rd job advancement in Classic World yet.
Job advancement tree
| Beginner | |||
|---|---|---|---|
| Beginner | |||
| Warrior | Magician | Bowman | Thief |
| Fighter / Page / Spearman | F/P Wizard / I/L Wizard / Cleric | Hunter / Crossbowman | Assassin / Bandit |
Browse by branch
Beginner · Warrior · Magician · Bowman · Thief
Job summaries
| Job | Branch | Tier | Primary stat |
|---|---|---|---|
| Beginner | Beginner | 0 | |
| Bowman | Bowman | 1 | DEX |
| Hunter | Bowman | 2 | DEX |
| Crossbowman | Bowman | 2 | DEX |
| Magician | Magician | 1 | INT |
| Cleric | Magician | 2 | INT |
| Wizard (Fire/Poison) | Magician | 2 | INT |
| Wizard (Ice/Lightning) | Magician | 2 | INT |
| Thief | Thief | 1 | LUK |
| Assassin | Thief | 2 | LUK |
| Bandit | Thief | 2 | LUK |
| Warrior | Warrior | 1 | STR |
| Fighter | Warrior | 2 | STR |
| Page | Warrior | 2 | STR |
| Spearman | Warrior | 2 | STR |
Full alphabetical browser
For the complete list of every job on the wiki, see Category:Jobs, auto-populated by the {{Infobox job}} template on each job page.