Warrior
The melee-combat branch of MapleStory Classic World. High HP, heavy armor, and weapon-attack scaling driven by STR.
Branch
Warrior
Tier
1st job
Advances from
Primary stat
Weapon types
Version
Released
Warrior is one of the four jobs a Beginner can advance to at level 10, and its primary stat is STR. Warriors fight up close with swords, axes, blunt weapons, spears and polearms. Their instructor is Dances with Balrog in Perion.
What you can wear, by level
1st job, then your 2nd job
What to do at your level
Where to hunt at your level
Becoming a Warrior
- Level 10: a Beginner becomes a Warrior by talking to Dances with Balrog at Warriors' Sanctuary in Perion.
- Level 30: Dances with Balrog starts The Warrior's Next Journey and sends you with his letter to the Warrior Job Instructor at West Rocky Mountain IV. He sends you into a hidden area to collect Dark Marbles from its monsters, then hands you The Proof of a Hero. Take it back to Dances with Balrog to become a Fighter, a Page or a Spearman.
There is no 3rd job advancement in Classic World yet.
2nd job paths
At level 30 a Warrior becomes a Fighter, a Page or a Spearman. A job advancement is permanent. Each card leads to that job's page, which lists its skills.
Sword & axe
Masters swords and axes; Axe Mastery adds a chance to make the target bleed. Rage raises the Attack Power of party members around you at the cost of Weapon Def., and attack skills can enable Final Attack, a heavy hit on several enemies in front.
Signature
Sword Mastery, Axe Mastery, Rage, Final Attack: Sword, Final Attack: AxePrimary stat
STRSword & blunt weapon
Masters swords and blunt weapons; Blunt Weapon Mastery also raises Critical Damage. Threaten lowers the Movement Speed and Weapon Def. of monsters around you, and attack skills can enable Final Attack, a heavy hit on a single enemy.
Signature
Sword Mastery, Blunt Weapon Mastery, Threaten, Final Attack: Sword, Final Attack: Blunt WeaponPrimary stat
STRSpear & polearm
Masters spears and polearms; Spear Mastery adds a chance to ignore the target's Weapon Def. Iron Will raises your Weapon Def. with a chance to ignore knockback, and attack skills can enable Final Attack, a heavy hit on a single enemy that turns part of the damage into HP.
Signature
Spear Mastery, Polearm Mastery, Iron Will, Final Attack: Spear, Final Attack: PolearmPrimary stat
STR1st job skills
See Skill points for how SP is earned and spent.
| Icon | Skill | Max Lv | Prerequisite | MP cost | Description |
|---|---|---|---|---|---|
| Improved HP Recovery | 15 | HP naturally regenerates over time, not just when standing still. Also, HP recovery from items is boosted. | |||
| Iron Body | 20 | Max HP Increase Lv 3 | 15 | Temporarily increases your Weapon Defense. | |
| Max HP Increase | 15 | Improved HP Recovery Lv 3 | Max HP increases. | ||
| Power Strike | 20 | 4 → 12 | Consumes MP to deliver a lethal blow to a single enemy with your weapon. | ||
| Precise Strikes | 15 | Repeated practice with your weapon has increased your Accuracy and Critical Rate. | |||
| Slash Blast | 20 | Power Strike Lv 1 | 6 → 14 | Consumes HP and MP to attack up to 6 enemies around you with your weapon. |
Each 2nd job's skills are on its own page: Fighter, Page and Spearman.
Quests
Quests that only a Warrior can take:
| Quest | Required level | Difficulty | Length | Region |
|---|---|---|---|---|
| Finding the Instructor (Warrior) | 30+ | — | — | Victoria Island |
| Proof of Qualification (Warrior) | 30+ | — | — | Victoria Island |
| Test of Qualification (Warrior) | 30+ | — | — | Victoria Island |
| The Warrior's Next Journey | 30+ | — | — | Victoria Island |