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Skill points

From the MapleStory Classic Wiki, mirrored inside MPStorys

Skill points (often abbreviated SP) are the points you spend to learn and level up your character's active and passive abilities. You earn them by levelling up and by advancing to a new job tier, and you spend them in the skill window.

The most important thing to understand about SP is that it is tier-locked, downward-only: a point earned during 1st job can only be spent on 1st-job skills, but a point earned in 2nd job can be spent on either 2nd-job or 1st-job skills. The rule chains all the way up. Plan accordingly, since unspent points are not refundable.

How you earn SP

  1. Per level up. Every level after your 1st-job advancement gives 3 SP. The first SP-granting level is the one after you advance (level 9 for Magicians, level 11 for Warrior, Bowman, and Thief).
Note: During the Beginner phase (before 1st-job advancement) you do not earn SP for class skills the way you do later. The three Beginner skills (Three Snails, Recovery, Nimble Feet) are handled through the Maple Island tutorial path. See Beginner for details.

Allocation rules

Tier-locked SP

Each SP "belongs to" the tier in which it was earned. Once you advance to 2nd job at level 30, any 1st-job SP you didn't spend is permanently wasted.

Watch out: Before pressing the "advance" button at level 30 (or any subsequent advancement), check that you have zero unspent SP. The skill window shows your unspent total in the top corner. If it's not zero, decide where the rest goes before you advance.

Downward allocation

The one direction allowed: SP from a higher tier can be spent on a lower tier's skills. You cannot save lower-tier SP for higher-tier skills.

Skill prerequisites

Some skills require another skill to be at a minimum level before they can be levelled themselves. The prerequisite is listed in the skill's infobox under Prerequisite and in the per-job skill tables.

See also