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Warrior guide

From the MapleStory Classic Wiki, mirrored inside MPStorys
Warrior guide
Warrior guide
How to take a warrior in MapleStory Classic World from character creation through the second job advancement: the advancement at level 10 in Perion, the first-job skill chains, equipment worth hunting for, and where to train.
Type
Class build
Class
Levels
1 to 70
Difficulty
Easy
Requirements
None. Written for a first character without funding.

Warrior guide walks a new warrior in MapleStory Classic World from character creation to the second job advancement at level 30: which stats the class runs on, how the first-job skills unlock each other, which equipment is worth hunting for, and where to train along the way. For the class overview, full skill list, and equipment tables, see the Warrior page; this guide is about the decisions you make while leveling one.

Warriors run on STR. The weapons themselves enforce a second stat: every warrior weapon past the starter tier also asks for some DEX (the level 15 Battle Axe needs 30 STR and 10 DEX; the level 35 Cutlus needs 70 STR and 30 DEX), so a warrior who ignores DEX eventually meets a weapon they cannot lift.

Levels 1 to 10: before the job

Every warrior starts life as a Beginner on Maple Island. There are no class decisions to make yet; hunt your way to level 10 with the island spots in the Training guide, and keep any Wooden Sword a Red Snail drops, since it is a level 10 warrior-usable sword waiting in your inventory.

Becoming a Warrior

At level 10, sail to Victoria Island and head for Perion, the warrior town in the northern mountains. Talk to Dances with Balrog to advance; there is no quest for it.

First job skills

The warrior kit is six skills in three chains:

  • Attacking. Power Strike (max 20) spends MP on a heavy single-target hit. One point in it unlocks Slash Blast (max 20), which spends HP and MP to strike up to four enemies around you. Power Strike for single targets, Slash Blast for the crowded maps the Training guide favors.
  • Survivability. Improved HP Recovery (max 15) makes HP regenerate over time and boosts recovery from items; three points unlock Max HP Increase (max 15), and three points in that unlock Iron Body (max 20), a temporary weapon defense buff.
  • Passive accuracy. Precise Strikes (max 15) raises Accuracy and Critical Rate with no prerequisites.
Note: Classic World is new enough that no tested point order has been established. The chain structure above tells you what unlocks what; if you have tested a build in the beta, the talk page of this guide is the place to share it.

Equipment worth hunting

Main article: Warrior gear guide

Warriors can use swords, axes, blunt weapons, spears, and polearms, the widest weapon selection of any class. The full tables live at Items/By job/Warrior. Several solid pieces drop from monsters you will be fighting anyway:

Where to train

The Training guide covers the best maps bracket by bracket, and a warrior follows it without modification; Slash Blast makes the dense mushroom floors of Ant Tunnel III especially comfortable. The class also has a dedicated area: Warrior's Rocky Mountain, stocked with level 30 versions of Fire Boars and Lupins; see the map page for how it connects.

The second job: level 30

At level 30 a warrior returns to Perion and specializes:

Each page lays out the branch's skills and what it plays like. The choice is permanent, and since all three keep STR as the primary stat, nothing you did before 30 is wasted regardless of the pick.

See also