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MPStorysMAPLESTORY SERIES HUB

Guides

From the MapleStory Classic Wiki, mirrored inside MPStorys

Guides are step-by-step articles that explain how to do something in MapleStory Classic World: how to level a class, where to train at your level, how to earn mesos, how to clear a quest line, or how to take down a boss. Where an entity page describes a thing, a guide describes a path. This page lists every guide on the wiki and is the starting point for writing a new one.

How guides work here

MapleClassic Wiki keeps one guide per topic. A guide is not a signed column competing with rival write-ups for attention; it is a regular wiki page that anyone can improve, exactly like an entity page. If a guide already covers your topic and you know a better route, edit that guide. When two approaches genuinely differ (funded versus unfunded leveling, for example), they belong as sections of the same guide, not as separate pages. Disagreements about the best approach are settled on the guide's talk page.

Every guide opens with a guide infobox stating its type, class focus, level range, difficulty, and the game version it was last verified against. The infobox is what fills in the tables on this page automatically, and it lets editors find stale guides after a patch.

Leveling

Where to train, bracket by bracket, for every class.

Tree Dungeon, Forest Up North IV icon 
Leveling
Lv. 10 to 55, Victoria Island
Where to train on Victoria Island in MapleStory Classic World: the best map for each band of levels from 10 to 55, scored from the wiki's monster and spawn data, with two alternatives, the hazards nearby and the way there.

Class builds

One guide per class: stats, the first-job skill chains, and the second-job decision.

Warrior icon 
Class build · Warrior
Lv. 1 to 70
How to take a warrior in MapleStory Classic World from character creation through the second job advancement: the advancement at level 10 in Perion, the first-job skill chains, equipment worth hunting for, and where to train.
Thief icon 
Class build · Thief
Lv. 1 to 70
How to take a thief in MapleStory Classic World from character creation through the second job advancement: the advancement at level 10 in Kerning City, the dagger-or-claw question, the first-job skill chains, equipment worth hunting for, and where to train.
Magician icon 
Class build · Magician
Lv. 1 to 70
How to take a magician in MapleStory Classic World from character creation through the second job advancement: the advancement at level 10 in Ellinia, the first-job skill chains including Magic Guard, equipment worth hunting for, and where to train.
Bowman icon 
Class build · Bowman
Lv. 1 to 70
How to take a bowman in MapleStory Classic World from character creation through the second job advancement: the advancement at level 10 in Henesys, the first-job skill chains, the ammunition habit, equipment worth hunting for, and where to train.

Gear progression

The most efficient equipment ladder for each class, with shop prices, drop sources, and crafting routes.

Warrior icon 
Progression · Warrior
Lv. 10 to 40
The most efficient equipment progression for warriors in MapleStory Classic World from level 10 to 40: weapon ladders for every family, the Perion armor trips, and whether each upgrade is bought, hunted, or crafted.
Thief icon 
Progression · Thief
Lv. 10 to 40
The most efficient equipment progression for thieves in MapleStory Classic World from level 10 to 40: what to wear and fight with at each stage, what it costs, and whether each upgrade is bought in a shop, hunted from a monster, or crafted.
Magician icon 
Progression · Magician
Lv. 10 to 40
The most efficient equipment progression for magicians in MapleStory Classic World from level 10 to 40: the wand and staff ladders, the robe line, the Ellinia shopping trips, and whether each upgrade is bought, hunted, or crafted.
Bowman icon 
Progression · Bowman
Lv. 10 to 40
The most efficient equipment progression for bowmen in MapleStory Classic World from level 10 to 40: the bow and crossbow ladders, the Henesys armor trips, the arrow economy, and whether each upgrade is bought, hunted, or crafted.

Recently added

The newest guides on the wiki.

Guide Type Verified against
Magician gear guide Progression pre-launch
Bowman gear guide Progression pre-launch
Warrior gear guide Progression pre-launch
Thief gear guide Progression pre-launch
Thief guide Class build pre-launch
Bowman guide Class build pre-launch
Magician guide Class build pre-launch
Warrior guide Class build pre-launch
Training guide Leveling 0.9.0

Guide types

Every guide declares a type in its infobox, and the wiki categorizes it automatically. Pick the closest match when writing:

Leveling
A route through a level bracket: where to train, what to bring, when to move on.
Money making
A repeatable method for earning mesos, with honest numbers for cost and yield.
Progression
Milestones for a stage of the game, such as gearing a fresh character toward the second job advancement.
Party quest
How to run a party quest: requirements, roles, stages, and rewards.
Boss
Strategy for a single boss fight. These usually live as a Strategies subpage of the boss's own article.
Crafting
How to gather materials for and produce craftable items.
Quest
A walkthrough for a quest or quest line. Walkthroughs for a single quest live as Quick guide subpages of the quest article; see Category:Quest quick guides for the existing ones.
Class build
Skill build and stat advice for one class.
Event
How a limited-time event works and what to prioritize while it runs.
Other
Anything that does not fit the above.

Write a guide

  1. Search first. If a guide on your topic already exists, improve it instead of starting a rival page.
  2. Read How to write a guide. It covers naming, the infobox, and the accuracy rules, and it takes five minutes.
  3. Type a title below and click Create guide. The edit window opens with a ready-made skeleton.