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Victoria Island

From the MapleStory Classic Wiki, mirrored inside MPStorys
Victoria Island
Victoria Island overview map
World
Maple World
Levels
10 to 60
Biome
Mixed forest, desert, urban, and jungle
Version

Victoria Island is the central continent of the Maple World and the home region for every adventurer who completes their training on Maple Island. It is where players choose their first job and where most of the early-to-mid game takes place.

Overview

Victoria Island is the second region a new player encounters, reached by ship from Southperry on Maple Island. Where Maple Island is a single small village ringed by training fields, Victoria Island is a full continent. Six major towns spread across forest, desert, plain, urban, and jungle biomes, connected by a network of forests, swamps, beaches, and an underground dungeon system.

The island's role in the game is twofold. First, it is where beginners pursue their first job advancement at level 10. Each of the four classic job branches has its instructor in a different town. Second, the maps surrounding those towns provide the bulk of training content from roughly Lv. 10 through Lv. 50. Ossyria, where players went next in the closed beta tests, is not in the game at launch.

Each town has a distinct visual and musical identity, a job instructor, a quest line, and a set of utility NPCs (storage, gear shops, potion shops). The towns are linked by overland routes and by a paid taxi service operated by the local cab drivers.

World map

World map
Lith Harbor
Right Around Lith Harbor
Thicket Around the Beach I
Thicket Around the Beach II
Thicket Around the Beach III
3-Way Road-Split
Damp Tree-Forest
Forest West of Henesys
A Hill West of Henesys
Henesys Hunting Ground I
Henesys
The Road to the Dungeon
Henesys Dungeon Entrance
The Hill East of Henesys
The Rain-Forest East of Henesys
The Forest East of Henesys
The Forest South of Ellinia
The Forest of Wisdom
The Field South of Ellinia
Ellinia
The Field Up North of Ellinia
The Tree That Grew I
The Forest North of Ellinia
Kerning City Middle Forest I
L Forest III
L Forest II
L Forest I
Kerning City Construction Site
Kerning City
Sunset Sky
Construction Site North of Kerning City
The Swamp of Despair I
The Swamp of Despair II
The Swamp of Despair III
Dangerous Croko I
Dangerous Croko II
Perion
West Street Corner of Perion
West Rocky Mountain I
West Domain of Perion
Perion Street Corner
East Rocky Mountain I
Rocky Road I
Rocky Road II
Rocky Road III
East Domain of Perion
Deep Valley I
Deep Valley II
Deep Valley III
Perion Dungeon Entrance
Florina Beach
A Look-Out Shed Around the Beach
Lorang Lorang
Lorang and Clang
Hot Sand

Towns

Victoria Island has six major settlements. Four are the hometowns of the original job branches, one is the port of arrival, and one is the deep-jungle outpost at the center of the continent.

Town Job branch Tagline
Lith-harbor-icon Lith Harbor (port of arrival) The fishing port where the ship from Southperry docks. Every new adventurer steps off here first.
Henesys-icon Henesys Bowman Sunlit pig farm and cottagecore plaza in the south. Home of Athena Pierce.
Ellinia-icon Ellinia Magician Treetop town built into the forest canopy on the eastern side of the island. Home of Grendel the Really Old and of Ellinia Station, whose airship to Orbis is not in the game at launch.
Perion-icon Perion Warrior Cliffside desert settlement in the north. Home of Dances with Balrog.
Kerning-city-icon Kerning City Thief Permanent-night metropolis in the northwest, with neon streets and a subway system. Home of Dark Lord.
Sleepywood-icon Sleepywood (training waypoint) Quiet jungle outpost at the center of the island, the gateway to the Ant Tunnel and the dungeon network beneath the continent.

Lith Harbor

The port town of Lith Harbor

Lith Harbor is the port at which the ship from Southperry docks, and the first map every new arrival sees. It has no job instructor. Beginners are expected to leave Lith Harbor and travel to one of the four job towns once they decide on a class. The harbor is otherwise a quiet town of fishermen and dock workers, with a small shopping district near the pier.

Henesys

The town of Henesys

Henesys, in the south, is the agricultural town and the hometown of the Bowman job branch. It sits on the edge of a sprawling pig farm and is built in a bright, pastel cottagecore style. The Bowman job instructor, Athena Pierce, lives in the tree at the north end of town.

Ellinia

The treetop town of Ellinia

Ellinia is the magician hometown, built in the canopy of an ancient forest on the eastern side of the island. Its tree-house architecture connects via rope ladders and wooden walkways. The Magician job instructor, Grendel the Really Old, teaches from a library tucked among the treetops. Ellinia Station holds the platform for the airship to Orbis, which is not in the game at launch.

Perion

The cliffside town of Perion

Perion is the warrior town, a windswept settlement carved into the cliffs of a high desert in the north. Its rugged, sand-blown aesthetic contrasts with the rest of the island's lush biomes. The Warrior job instructor, Dances with Balrog, holds court at the top of the cliffside path.

Kerning City

The night city of Kerning City

Kerning City, in the northwest, is the thief town and the only metropolis on the island. A permanently-nighttime urban landscape of subway tunnels, neon signs, and rooftops, it is where the Thief job instructor Dark Lord runs a "trade shop" in a side alley off the main street. Kerning is also the host town for the Kerning City Party Quest, the lowest-level party quest on the continent and many players' first taste of party play.

Sleepywood

The jungle town of Sleepywood

Sleepywood is the deep-jungle outpost at the center of the island, reached overland from the neighboring towns or by cab. It has no first-job instructor but serves as the gateway to the higher-level content beneath Victoria Island: a cave on its main street descends into the Ant Tunnel and the dungeon network below it. The town itself is small, just a sauna and a handful of utility NPCs, and exists mostly as a rest stop for players grinding the surrounding dungeons.

Notable areas

Beyond the towns themselves, several maps and zones on Victoria Island are destinations in their own right.

  • Free Market. The shared player trading hub, reached through portals in Perion and Henesys Market. Perion and Henesys are the only towns with these portals. Channel-specific stores host player-run shops; outside the stores, players gather to deal directly.
  • Florina Beach. The southern beach resort, reached by ferry from Lith Harbor. Lower-level training maps with crab and clam monsters, but primarily a leisure destination.
  • Ant Tunnel. A multi-floor underground complex reached through the cave beneath Sleepywood, populated by Zombie Mushrooms, Horny Mushrooms, and other mid-level monsters. The traditional grinding spot for players in the Lv. 30 to 45 bracket.
  • The dungeon network. The deeper reaches beyond the Ant Tunnel, where higher-level monsters such as Evil Eyes, Curse Eyes, Jr. Necki, and Drakes appear. These maps carry training from the high 30s into the 50s and beyond.

Job advancement

Victoria Island is where beginners take their first job advancement at level 10. Each instructor is in their respective town.

Branch Town Instructor
Warrior Warrior Perion-icon Perion Dances with Balrog Dances with Balrog
Magician Magician Ellinia-icon Ellinia Grendel the Really Old Grendel the Really Old
Bowman Bowman Henesys-icon Henesys Athena Pierce Athena Pierce
Thief Thief Kerning-city-icon Kerning City Dark Lord Dark Lord

Second job advancement, which becomes available at level 30, is also conducted on Victoria Island. Each instructor sends qualifying players to a branch-specific test map to collect the proof of strength needed before granting the advancement.

Monsters

The surrounding maps of Victoria Island host the bulk of the early-game monster roster. Rough level brackets by zone:

Zone Level range Representative monsters
Henesys hunting grounds 1 to 20 Snail Snail, Blue Snail Blue Snail, Red Snail Red Snail, Pig Pig, Ribbon Pig Ribbon Pig, Orange Mushroom Orange Mushroom
Ellinia forests 10 to 25 Slime Slime, Green Mushroom Green Mushroom, Orange Mushroom Orange Mushroom
Kerning Middle Forest and Construction Site 5 to 20 Snail Snail, Pig Pig, Stump Stump, Axe Stump Axe Stump, Octopus Octopus
Perion outskirts 15 to 35 Stone Golem Stone Golem, Dark Stone Golem Dark Stone Golem, Stirge Stirge, Wild Boar Wild Boar
Florina Beach 20 to 30 Lorang Lorang, Clang Clang, Tortie Tortie
Ant Tunnel 30 to 45 Zombie Mushroom Zombie Mushroom, Horny Mushroom Horny Mushroom, Wraith Wraith
Dungeon network below Sleepywood 40 to 60 Evil Eye Evil Eye, Curse Eye Curse Eye, Jr. Necki Jr. Necki, Drake Drake

Transportation

Victoria Island uses three forms of transit:

  • Overland routes. Every town is connected to its neighbors by walkable map chains.
  • Cab drivers. Each town has a taxi NPC who, for a fee in mesos, will instantly transport the player to any other town on the island.
  • Ships and ferries. The ship from Southperry on Maple Island docks at Lith Harbor. A separate ferry runs between Lith Harbor and Florina Beach. The airship from Ellinia to Orbis is not in the game at launch.

Music

Each town and major zone on Victoria Island has its own background track. Notable themes:

Connections

Region at a glance

Total maps Towns NPCs Quests Monsters
245 45 153 272 20



See also

  • Town: town facilities, including instructors, shops, storage and transport.
  • Quests: the full, sortable quest directory, filterable by region and level.
  • NPCs: the full NPC directory.
  • Maps: every map on the island and beyond.


  • World map: the illustrated chart of the Maple World, and how to read it.