


Maple World is the in-fiction setting of MapleStory, a collection of island-continents linked by ferry routes, portal networks, and inter-town cabs, populated by the four classic job branches and the monsters they fight. Every character begins on the same starter island (Maple Island), graduates to the main continent (Victoria Island) by completing the tutorial questline, and eventually ventures into the colder, harder-content regions of Ossyria as their level allows.
Maple Island
The starter island. Every new character spawns at Amherst, kills a few low-level Snails and Stumps under tutorial direction, and ferries to Lith Harbor on Victoria Island.
The island's single town (Amherst) doubles as the spawn point and the tutorial hub. There are no job advancements available on Maple Island; the four 1st-job paths all require travelling to Victoria Island first.
Victoria Island
The main continent and the home of the four classic 1st-job branches. Each of the six towns serves a distinct purpose:
- Lith Harbor: Port town and entry point from Maple Island. No job instructor lives here; players almost immediately move on.
- Henesys: Bowman hometown. Athena Pierce's school runs the Bowman 1st-job advancement.
- Ellinia: Magician hometown. Grendel the Really Old runs the Magician 1st-job advancement from the Magic Library at the top of the great tree. Also the departure port for the Ossyria ferry.
- Perion: Warrior hometown. Dances with Balrog runs the Warrior 1st-job advancement.
- Kerning City: Thief hometown. Dark Lord runs the Thief 1st-job advancement.
- Sleepywood: A forested town adjacent to the Sleepywood Dungeon undead training zones. No 1st-job advancement; serves as a mid-level training hub.
Ossyria
The mid-to-late-game continent.
Travel
Three travel mechanics connect the world:
- Ferries. Long-distance routes between continents. The Lith Harbor-Southperry ferry connects Maple Island to Victoria Island; the Ellinia-Orbis ferry connects Victoria Island to Ossyria. Ferries depart on a timer and cost a per-trip fare.
- Cab taxis. One-screen transports between adjacent same-continent towns.
- Portals. Free instant teleports between adjacent maps within a town or dungeon. The default movement layer; clicking a portal sprite ferries the character to the connected map.
See also
- Maple Island (starter region)
- Victoria Island (main continent)
- Ossyria (mid-to-late-game continent)
- Lith Harbor · Henesys · Ellinia · Perion · Kerning City · Sleepywood (Victoria Island towns)
- Amherst (Maple Island's only town)
- Experience (how the world's level brackets map to character progression)
- Beginner · Warrior · Magician · Bowman · Thief (the classes that inhabit it)