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MPStorysMAPLESTORY SERIES HUB

Items

From the MapleStory Classic Wiki, mirrored inside MPStorys

Items are everything a character can carry. Each one belongs to exactly one of five categories, which decide the inventory tab it lands in and what you can do with it: equipment is worn in a slot and carries stats, use items are spent for an effect, etc items are materials and quest pieces, setup items are chairs and props, and cash items are bought with NX. This page is the hub for finding your way to any of them.

A wooden sword, a helmet, a potion, an amethyst, a chair and a cash halo
One item from each of the five categories.

The five categories

Every item on the wiki is counted below, live. The order is the game's own inventory tabs. Follow a category to its own page for how it works, what its subcategories mean, and where its items come from.

Category What it holds Items
Equipment Hats, tops, bottoms, overalls, shoes, gloves, capes, earrings, shields and weapons. The only category that carries stats and takes scrolls. 1,201
Use items Potions, food, scrolls, ammunition and summoning sacks. Spent when used, and stacked in inventory. 342
Etc items Monster drops, ores and gems, crafting materials, and the pieces quests ask you to fetch. Never worn or consumed. 340
Setup items Chairs you sit on to recover, plus event letters and small props. 99
Cash items Cosmetic overlays and conveniences bought with NX. Worn over your real equipment without replacing its stats. 691

Equipment by slot

A character wears one item per slot, and every slot has its own page with the full list. The level columns are the lowest and highest requirement anywhere in that slot, so they show at a glance which slots you can already fill and which are still ahead of you.


SlotItemsLowest levelHighest level
Hat 220 5 70
Top 184 0 70
Bottom 175 0 70
Shoes 157 0 70
Gloves 100 10 70
Overall 95 15 70
Earring 23 15 70
Shield 23 5 70
Cape 21 25 65


Weapons

The client splits one-handed and two-handed weapons of the same family into separate types, because the grip decides which attack animation and which skills apply. Each row leads to the family's page.


Weapon typeItemsLowest levelHighest level
Claw 31 10 70
One-Handed Blunt Weapon 27 0 70
Dagger 22 5 70
One-Handed Sword 20 0 70
Bow 13 10 70
One-Handed Axe 11 0 70
Wand 11 10 70
Two-Handed Sword 11 10 70
Two-Handed Axe 10 10 70
Crossbow 10 10 70
Polearm 10 10 70
Two-Handed Blunt Weapon 10 10 70
Spear 9 10 70
Staff 8 10 65


Equipment for your class

Most equipment is restricted to one branch, so the quickest way to a shortlist is your own class. These pages group every item a branch can wear by slot and weapon type.

Class Wears Equipment
Warrior Swords, axes, blunt weapons, spears and polearms, and the heaviest armor 310
Magician Wands and staves, robes and overalls 210
Bowman Bows and crossbows, and the arrows they spend 232
Thief Claws and daggers, and thrown stars 303
Beginner Anything with no class restriction, which is what every character starts with 178

For what to buy at each level, the class guides walk the whole ladder: Warrior, Magician, Bowman and Thief.

Recovery items

Everything that restores HP or MP, heaviest first. Sell price is what a shop pays you for one, not what it costs.


ItemHP restoredMP restoredSell price
Reindeer Milk icon Reindeer Milk 2500 250
Melting Cheese icon Melting Cheese 2000 200
Ice Cream Pop icon Ice Cream Pop 1500 150
Unagi icon Unagi 1000 100
Watermelon icon Watermelon 800 800 192
Fat Sausage icon Fat Sausage 800 80
Red Malady's Candy icon Red Malady's Candy 600 1
Hot Dog Supreme icon Hot Dog Supreme 600 48
White Potion icon White Potion 500 35
Hamburger icon Hamburger 500 35
Pizza icon Pizza 360 25
Andre's Seafood Soup icon Andre's Seafood Soup 300 300 48
Mrs. Ming Ming's Stew icon Mrs. Ming Ming's Stew 300 300 48
Green Malady's Candy icon Green Malady's Candy 300 300 1
Dried Squid icon Dried Squid 300 18
Hot Dog icon Hot Dog 300 18
Orange Potion icon Orange Potion 250 15
Meat icon Meat 160 8
Ribbon Pig Invasion icon Ribbon Pig Invasion 150
Ribbon Pig Daydream icon Ribbon Pig Daydream 150
Fried Chicken icon Fried Chicken 120 6
Cake icon Cake 100 100 15
Orange Mushroom Invasion icon Orange Mushroom Invasion 100
Red Potion icon Red Potion 100 5
Orange Mushroom Daydream icon Orange Mushroom Daydream 100
Egg icon Egg 60 3
Rainbow-colored Snail Shell icon Rainbow-colored Snail Shell 50 100
Red Snail Invasion icon Red Snail Invasion 50
Red Snail Daydream icon Red Snail Daydream 50
Apple icon Apple 40 2
Roger's Apple icon Roger's Apple 30 0
Sunset Dew icon Sunset Dew 2500 375
Sunrise Dew icon Sunrise Dew 2000 300
Red Bean Sundae icon Red Bean Sundae 1500 225
Grape Juice icon Grape Juice 900 126
Pure Water icon Pure Water 800 112
Orange Juice icon Orange Juice 450 54
Blue Malady's Candy icon Blue Malady's Candy 450 1
Blue Potion icon Blue Potion 200 22
Salad icon Salad 200 22
Lemon icon Lemon 150 15
Orange icon Orange 50 5
Green Apple icon Green Apple 30 3


Full alphabetical browser

For the complete A to Z of every item, see Category:Items, which the {{Infobox item}} template fills automatically. The per-category lists are at Category:Equip items, Category:Use items, Category:Etc items, Category:Setup items and Category:Cash items.

See also

  • Equipment: the slot taxonomy and per-slot stat conventions.
  • Scrolling: how scrolls upgrade equipment, and what they cost.
  • Crafting: the six professions that make items.
  • Shops and Free Market: where items are bought and sold.
  • Monsters: what drops what.
  • GM items: staff-only equipment and event consumables, kept out of the equipment listings.
  • Inventory: the five tabs an item can land in, and how many fit in a slot.